Posted by: ExChairman
« on: January 21, 2022, 10:55:13 PM »Uhhh, 140 missiles that lost their target, attacking one destroyer amongst 70 other ships, bug or is it supposed to work that way... Has to bee a bug, next wave 150 on another ship... 160... and 15 more waves to go...
If you mean sensor missiles do not redirect when the first target is destroyed, then it should be a bug of C#. Since C# they never worked the same way as in VB6 (in that sense it could be a feature XD)
It is a feature of C#. Steve confirmed, that all missiles intercepting a target in one increment will hit it without retargeting. A salvo arriving later would target a different ship though, which makes missiles a lot weaker compared to VB6.
Not sure if this is connected or a cause/effect of this first one, but at wave 4 or 5 I starts to get OutOfMemory warnings, with differnt numbers, then a fatal crash of the game...