Wow, this is extremely interesting! Reminds me of Shores of Hazeron. This is a very good thing, as I loved the concept of that game to death. Antimatter seems to be rather far in development, which is also a good sign. I will most definitely keep a close eye on this project of yours.
Especially liked the attention towards tools that reduce micromanagement. This was the first thing that popped into my mind, before reading further. Was worried I'd have to be a *very* overzealous emperor