Posted by: Starmantle
« on: September 22, 2013, 10:42:59 PM »Congrats on the hard-fought victory!
To get your fac to orbit the planet, instead of setting up waypoints, you can set an order to move to the planet and beneath the list panel the order is put into there is a text box for orbit distance in units of "k km". If you put 1000 in that text box, your ship will orbit at 1000K km, or 1,000,000 km. This will allow you to orbit a point with out having to constantly move the waypoints to keep up with the planets movement around the sun.That won't help. You'll need to move into and out of range to force them to waste missiles. The previous suggestion would work, as I don't think it would take that long to run them out of missiles.
ADC Leucotis class Decoy 1,000 tons 4 Crew 192.8 BP TCS 20 TH 360 EM 0
18000 km/s Armour 1-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 1.37 Years MSP 12 AFR 80% IFR 1.1% 1YR 7 5YR 103 Max Repair 10 MSP
Intended Deployment Time: 0.1 months Spare Berths 6
20 EP Magneto-plasma Drive (18) Power 20 Fuel Use 69.18% Signature 20 Exp 12%
Fuel Capacity 5,000 Litres Range 1.3 billion km (20 hours at full power)
This design is classed as a Military Vessel for maintenance purposes
It goes nearly as fast as some of my missiles. My ASMs run at 21,400 km/s, and they cannot be targeted by the aliens.