Posted by: Griswel
« on: July 17, 2014, 09:46:51 AM »Nice start. Maybe too late to suggest it, but if early RD are necessary, but later RD are overpowered, throw in a disaster to reduce them as needed.
Paul and I just recently maaned to get a efw more turns on the Theban empire campaign going, but we, having learned from earlier experiences, halved tech and build times, and slowed down population growth by a lot. We also consiously ruled out asteroid settlements.
This resulted on us now being at turn 206, with the thebans at least hitting 156 k income and TL 9 while covering an area larger than Steves Rigellians at the latest sample database provided by him.
Starfire for epic campaigns defenitely profits from a slowdown of the economy. Wars now are modeled a lot more on cautious advances, caring about the survival of your large units due to build times, and long recovery periods between battles. Also the sprawling empires with low incomes limit fortifications in interresting ways (and we're making an effort not to pile automatic weapons sky-high, as they would cut down a lot on the enjoyment).
Being still a Newbe to Starfire (playing 3rdR), I can fully understand that (though I also would have _loved_ for the campaign to continue).
My brain simply refuses to imagine the workload that campaign created, even with the help of Steve´s SA.
I tried, I really did. It's just too big at this point. I thought for a while about converting it to an easier game to play, like some modified version of full thrust or something of my own, but then it really wouldn't be the Phoenix Campaign any more.
Kurt
While I never re-read things, I have been checking on a monthly basis for new posts on the Phoenix Campaign. So sad it is gone.
Will definitely be following this one!
Well I just finished re-reading the Phoenix Campaign for about the third time so I am really looking forward to this.
Oh boy, Kurt's back. All the other Campaigns are presumably suspended indefinitely due to their age (including the Phoenix Campaign?).Yes, the other campaigns should be considered finished. I tried to restart the Phoenix Campaign last year, but found it unmanageable for the same reasons that forced me to quit originally. It was just too big, and it took me way to long to move it forward.
Nice to hear from you again. How's your health?
Really well thought out, however as vandermeer pointed out, with 100 labs you'll pretty much hit max tech in about 100 years, I would have thought that with so much nuclear devestation and sociatal displacement that technology would stagnate somewhat. That said I'm looking forward to see what happens, oh and I would think that with such well thought out factions you could have waited for the next update, perhaps an alternate history sequel where the factions don't join together as in this one?