On a similar note to Stars! (and just about as old), is VGA Planets (
https://en.wikipedia.org/wiki/VGA_Planets) - I played back in the original 3.0 days, although it's apparently had several versions since.
Very similar to Aurora, each planet had mineral deposits of various amounts and densities that you needed to mine to create ships and fuel. Gameplay was turn-based, usually against multiple other human players PbM. Each race was loosely based on a faction from either Star Wars, Star Trek, or Battlestar Galactica (Borg Cubes against Empire Death Stars was always a fun matchup).
There were some neat shipbuilding decisions - the high-tech heavy phasors and torpedoes were good at blowing chunks out of an enemy's hull, but there were lower-tech options (disruptors and gamma bombs, IIRC) that inflicted far more crew damage to a ship, potentially allowing you to capture enemy shipping; or if you weren't expecting to need your beams for anything more than anti-fighter operations, even the lowest level 1 red lasers were more than enough for the task, and I believe recharged faster, to boot.
Haven't played the game in 20+ years, yet I still remember one of my first multiplayer games, when my Federation proudly proclaimed its sovereign territory to the enemy ships that popped up on long-range scans... not realizing that I'd actually included the other player's home worlds within the borders I was claiming.