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Posted by: Sematary
« on: April 17, 2019, 03:20:39 PM »

I figured. I have been operating under that idea.
Posted by: Erik L
« on: April 16, 2019, 10:33:17 PM »

Regarding the gas giants: They shouldn't have an OI/MI as they are not habitable.
For the layout, I usually use tables. The data is much more condensed.
Posted by: Sematary
« on: April 16, 2019, 07:36:55 PM »

This system is Icrarth, and is the home system of my main race. A couple of things to talk about is 1, I have the facilities of a couple planets from this race. 2, All of the OI numbers are based on a race with standard gravity, standard atmosphere, and breaths nitrogen, if you calculate it from the planet itself the OI would be higher and in some cases it would result in more life. 3, Since this was the home system of my main race I ignored rolling for populations, there are a few moons on the gas giant that would have populations if you used the entire rule set.
Posted by: Sematary
« on: April 14, 2019, 10:21:00 AM »

I am working on a new Astra Imperia game and I decided that as I complete star systems I am going to post them here for people to drop in to their own games whenever they would like. I've got one system almost complete, just a few more moons on the system's gas giant and when I finish it either today or tomorrow I will post it here. Something to keep in mind, especially with Erik recently changing some stuff with System Creation (Chapter 32) in recent versions, I am using v. 21 at the moment.