These are just some basic ideas. I have also considered cheaper versions so I can get my carriers filled up quickly and then phase in the better units later.
Fighter: 58 wu and 40 pp per 25
+1 weapons, +1 fuel, +1 dogfighting, +1 Multirole
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 1
Strike Fighter: 56 wu and 32 pp per 25
+1 ordinance, +1 weapons, +1 ECM
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 1
Interdictor Aircraft: 58 wu and 40 pp per 25
+1 speed, +1 weapons, +1 agility, +1 fuel
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 2
V-22 Osprey Gunship (Heavy Aviation Transport)
56wu/32pp/Block, 10/Block (CC 400 each, 4000/block)
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 1
TL8 +1 Armor +1 Weapons (Heavy Cannon) +1 Speed (Tilt Rotors)
Medium Airlift Transports: 50 wu and 24 pp per 25
+2 cargo
The C-17 is a good example of this type. 6 Deck Points. 800 CC
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 1
Awacs: 60 wu and 56 pp per 5
+1 command, +1 communications, +2 sensors
External: +2 ECCM
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 3
Star Fighter: 56 wu and 48 pp per 25
The main purpose of Fighter aircraft is to shoot down other aircraft,
+1 multi-roled, -1 space only, +1 dogfight, +1 agile
External: +1 ordanance, +1 fuel
1 Deck Point on carriers.
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 2
Star Awacs: 58 wu and 48 pp per 5
-1 space only, +3 sensors,
Exteranl +2 ECCM
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 4
Fighter: 58 wu and 40 pp per 25
+1 weapons, +1 fuel, +1 dogfighting, +1 Multirole
Industrial Upkeep: 1, Wealth Upkeep: 1, Fuel Upkeep: 1+1
The +1 Fuel will of course raise the Fuel upkeep by one.
Strike Fighter: 56 wu and 32 pp per 25
+1 ordinance, +1 weapons, +1 ECM
Industrial Upkeep: 1+1, Wealth Upkeep: 1, Fuel Upkeep: 1
Weapons and Ordinance are still weapons so add one to the Industry upkeep.
Awacs: 60 wu and 56 pp per 5
+1 command, +1 communications, +2 sensors
External: +2 ECCM
Industrial Upkeep: 1+2 (+2 Externals), Wealth Upkeep: 1, Fuel Upkeep: 1+4 (Comm, Sens, +2 for ECCM)
This is a very inefficient design due to putting the ECM as an external Cap. Since the ECCM adds 2 fuel and then adds two to industry for being an external Cap. Below is what I recommend:
Awacs
56wu/48pp/Block, 5/Block
Industrial Upkeep: 1+1, Wealth Upkeep: 1, Fuel Upkeep: 1+3
TL8 +1 Command +1 Communications +2 Sensors
External: +1 ECCM
In this configuration you save yourself 1 IUU, 1 fuel, 2 WU, and 8 PPs. It's still a fuel hog but there isn't much it can't see or command.