Has anyone done the math on survivability of a size 99 missile (let's call it what it is, it's a torpedo!) vs some sort of half-decent PD? I was messing around with prototypes and threw 30 decoys on a torpedo, which seems about the right balance of MSP to engines (50), warhead (25), and decoys (15). that's a lot of decoys, but I think you get diminishing returns on number of decoys, so not sure how likely torpedos are to get through. They sure do make an impact if/when they hit, though... ~150 damage for the tech level I'm at, which is no slouch!