Author Topic: Official Suggestion Thread for 5.14 or later (inc Spoiler)  (Read 12396 times)

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Offline Steve Walmsley

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Re: Official Suggestion Thread for 5.14 or later (inc Spoile
« Reply #120 on: August 16, 2010, 07:37:04 AM »
Quote from: "Hawkeye"
Inspired by iamlemb´s bug report and some observations I did myself:

Steve, would it be possible to reduce the loading time for marine companies - a lot!
Without any cargo handling systems, it takes them 9+ DAYS to mount their dropship and even with a single, improved cargo handling system (rating 10) it still takes them a full day. I don´t have a problem with a day or so for loading an armored batallion but a company of marines?
My BB/BC/CV all have at least a company of marines and a dropship aboard so I can board a crippled hostile. The rather ridiculous loading times simply won´t let me (yeah, I still could, but I usually run out of patience and blow the offender away instead)

Edit: How about introducing a modifyer for the various types of troops?

Heavy Armor: Twice loading time (lots of heavy equipement)
Assault Infantry: 1.5 x loading time (still a lot of heavy stuff, just not as much as the heavy armor)
Mobile Infantry: As is
Garrison: Half loading time (very little heavy stuff, mostely foot sloggers)
Marines: 1/10th loading time (Optimized to be mobile, used to form a beachhead fast in - fast out)
Added for v5.20. The modifiers are mainly as you suggested with a few additions

Engineer Brigade 3x
Heavy Assault 2x
Low Tech Armour 2x
Assault Infantry 1.5x
Garrison 0.5x
Marine battalion 0.5x
Replacement 0.5x
Cadre 0.5x
Marine Company 0.1x

Everything else is 1x

Steve
 

Offline Steve Walmsley

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Re: Official Suggestion Thread for 5.14 or later (inc Spoile
« Reply #121 on: August 16, 2010, 07:57:58 AM »
Quote from: "IanD"
To give ruins a bit more spice, have a low percentage of recovered installations release a battalion sized group of 'droid soldiers, their strength could even vary with the tech level of the ruins. If you have coded them for the precurors in 5.20 then this should be easy! :D
Added for v5.20

Steve
 

Offline Erik L

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Re: Official Suggestion Thread for 5.14 or later (inc Spoile
« Reply #122 on: August 16, 2010, 04:54:39 PM »
I'm sure this has been posted before in various forms...

The ability to set a goal for shipyards, i.e. Add slipways until there is 10. Add tonnage capacity until it is 10,000.