[ooc]Thanks "five" it is good to know someone is enjoying these. I miss getting together with the gang to fight battles on the weekends myself. Alex and I are doing this by play by email and so far it is working out ok. The game expands rapidly though. I also spotted it had been a while since I updated...lots of things have gone on. I will fix the attachment so the map is more easily visible tonight as well.[/ooc]
The Shanirian sphere of influence has grown significantly as can be seen in the map below. Expansion of the frontier has occured along three warp lines, two that start in Tarentum and the last that begins in Selucia. The expansion along the line Cyrene to Double Yoke had been held up mainly due to concerns about the aliens in the Medialarum and the system beyond, but the closed warp point has blocked them for the moment. Additional issues were the difficulty in sustaining a supply line plus the accounting error that resulted in no spare parts shipments to the survey support vessel that should have had the supplies present. This resulted in damaged ships, which were pulled by to Cyrene and met by the repair tenders. Subsequent to this SF 1 has resumed operations. The Fleet base for Walkirk has been completely pre-fabricated and will be shipped to the planet for assembly soon, this will give the region higher security. This will be the area of responsibility given to the 3rd Fleet once it gains combat vessels.
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ImageShack.usHippo Regius and Gordion have been fully surveyed but no probes were made. SF 2 and SF 3 have completed surveys of all star systems near to Tarentum but probes have to wait on the deployment of more war ships to secure the currently porus frontier regions.
Bagacum, Nova Vox, Paxis, and Corfu are nearing completion of their initial colonization efforts and give a solid basis for further growth in the region. Nova Vox and Bagacum are selected for future fleet bases. This region is part of the responsibilty of 2nd Fleet which has elements patroling near Tarentum.
Agrippina, Treverii, and Curia are the other branch coming out of Tarentum and due to the discovery of the aliens in the Stalingrad system are a higher priority for a fleet base to be built both at Agrippina and Treverii. This area will be also in the 2nd Fleet area of responsibility.
The Naval board has been dealing with the budget the last few years by refusing to update the older ships with new technology but instead building newer higher tech ships as needed. This has resulted in a mix of tech levels in the active and reserve fleets. Due to the large number of new technologies it has been decided that a full refit of the fleet is required. This will take some time due to the delayed development of the new particle beam weapon system but is considered a critical defense requirement. What isn't clear is what to do with the reserve ships, it may make sense to activate them, refit them and then build new ships directly to reserve status, but clearly this is going to be costly in the short term due to a substantial increase in maintence costs. It would be faster than building the new ships that are required to flesh out the 2nd and 3rd fleets.
WARBOOK UPDATE SECLEVEL PRIMUS
BB (PROTO) class BB AM 20 XO Racks 100 Hull TL 6
[3]Sx11Aix20ZH(BbM)H(III)QRc(III)RcMgHx4(III)RcDHx4TQDRcMg(III)D?1Hx4M4DCD!1XrLhQHx4(III)[5]
100 RCP 50 MCP Trg:5 Bmp +2 Tem -1 Cost = 1817/ 272.6
HTK 87 Sx11 Aix20 Dx5 Rcx4 Tx1 Mgx2
132x CM, 12x EDM (Mg)
This prototype vessel is the largest ever built and is also the largest ship that can enter any warp point in the Confederation. It is intended to retain a division in active service with mothballing of the bulk of the ships in the class as they are built later. This hull will also form the basis of a warp point assault ship class. Bays are included for installation during refit of the new particle beam weapon system.
DRUSUS MOD 4 class CTR (AC) AM 3 XO Racks 16 Hull TL 6
[1] S0S0Aix3Hs(I)(I)Xr(I)QsDL(I) [8]
16 RCP 9 MCP Trg:1 Cost = 258/ 38.7
HTK 14 S0x2 Aix3 Dx1 Lx1
The latested version of the fleets scout/courier. The laser weapon was retained due to its cost effectiveness.
LANCEA MOD 4 class DDP (AC) AM 6 XO Racks 30 Hull TL 5
[2] SSAix7ZHs(BbS)(I)Qs(I)(I)(I)RaRaM2Mg(I)(I)QsDL(I) [7]
30 RCP 20 MCP Trg:3 Cost = 522/ 78.3
HTK 27 Sx2 Aix7 Dx1 Lx1 Rax2 Mgx1
120x SM, 6x CM, 3x EDM (Mg)
The SCN's maid of all work class. As with the Gladius this is a temporary interm class refit, the Mod 5 will be a major refit substantially increasing the classes defenses and fire power. Unfortuantely the ship is too small to mount significant electronic systems or military grade sensor systems. This requires it be operated with Drusus Scouts or else as screen vessels.
CASTORUM class DDS 4 XO Racks 30 Hull TL 5
[3] Sx3Aix7Hs(BbM)(Ic)(Ic)MgBiMg(Ic)MgBiMgDMgMgLhQD(Ic) [4]
30 RCP 20 MCP Trg:1 Cost = 347/ 52.1
HTK 28 Sx3 Aix7 Dx2 Mgx6
100x GM, 625x SM, 50x EDM (Mg)
The fleets standard collier class. It will be refit to accept the newer shield generators later. [ooc]I've no idea why the XO racks are only at 4...that will get fixed in the refit.[/ooc]
GLADIUS MOD 3 class CLP AM 9 XO Racks 45 Hull TL 5
[2] Sx6Aix10ZH(BbS)(II)(I)Ra(II)Ra(I)RaM2Mg(II)DLhQDEpc(I) [6]
45 RCP 5 MCP Trg:3 Cost = 729.5/ 109.4
HTK 38 Sx6 Aix10 Dx2 Epcx1 Rax3 Mgx1
150x SM, 6x CM, 9x EDM (Mg)
An interm refit of the SCN's standard medium weight combat vessel. Of the limited numbers of this class built all will be refit to the Mod 4 standard when the systems for it are in production.
OCTAVIUS MOD 2 class CLC AM 9 XO Racks 45 Hull TL 5
[2] Sx5Aix10Z(CC)H(II)(I)(II)(I)QLhXr(BbM)D(CIC)DEpc(II)(I) [6]
45 RCP 5 MCP Trg:1 Cost = 805.5/ 120.8
HTK 35 Sx5 Aix10 Dx2 Epcx1
An interm refit to the command cruiser class while technology is developed. Only one ship of this type was built but it and the two original Octavius class vessels will be refit to the Mod 3 standard.
SPATHA MOD 2 class CAP AM 12 XO Racks 60 Hull TL 5
[2] Sx6Aix12ZH(BbM)Q(II)Ra(II)RaRa(II)RaM2MgEpc(II)DQLhDEpc(II)(II) [6]
60 RCP 40 MCP Trg:3 Cost = 1009/ 151.4
HTK 46 Sx6 Aix12 Dx2 Epcx2 Rax4 Mgx1
136x SM, 12x CM, 10x EDM (Mg)
This class along with the Gladius will form the bulk of the naval power in the frontier regions of 2nd and 3rd Fleet. Both classes need to be updated with new technology but after that will take their place on the frontier. This class along with the heavier Hasta will also serve as squardron and Task Group command vessels. As no ships exist in this mod catagory it will be updated to incorporate significant increases in available electronics, new shield generators and the improved particle beam weapon and then all Spatha's will be refit to this new standard.
HASTA class BCP AM 16 XO Racks 80 Hull TL 5
[3] Sx8Aix14ZH(III)RaQRa(II)RaQ(BbM)EpcD(III)RaMgM3!1EpcD(II)DXrLhQEpcD(III)(II) [6]
80 RCP 70 MCP Trg:4 Tem -1 Cost = 1507/ 226.1
HTK 59 Sx8 Aix14 Dx4 Epcx3 Rax4 Mgx1
140x SM, 10x CM, 10x EDM (Mg)
The Hasta is the heaviest warship currently in service with the SCN, with a division of them active with 1st fleet. It is a powerful mid-range combat vessel intended to function as a squadron/Task Group command ship.
ARBALIST class BCG AM 16 XO Racks 80 Hull TL 5
[3] Sx8Aix10ZH(III)Q(BbM)(II)RcDRc(III)RcMgM3!1RcDMg(II)RcMgDXrLhQEpcD(III)(II) [6]
80 RCP 20 MCP Trg:4 Tem -1 Cost = 1486/ 222.9
HTK 55 Sx8 Aix10 Dx4 Epcx1 Rcx5 Mgx3
200x CM, 10x EDM (Mg)
This is an uncomprimising ship intended only for war. As such all vessels are being built and then mothballed. An updated Mod 1 version will be laid down when the energy beam is in serial production that will incorporate enhanced ECM systems.
Assault Class Combat Vessels
VELITE MOD 4 class FGA (AC) AM 4 XO Racks 22 Hull TL 6
[1] S0x4Aix9Hs(I)(I)(I)GGMgQsD(I)(I) [7]
22 RCP 3 MCP Trg:1 Cost = 300.6/ 45.1
HTK 24 S0x4 Aix9 Dx1 Gx2 Mgx1
60x GM, 8x SM, 4x CM, 3x EDM (Mg)
The latest refit to the Velite class light assault ship.
HASTATI class CAA AM 12 XO Racks 60 Hull TL 5
[2] Sx5Aix16ZH(II)Q(II)(II)PbGGM2GDGD(BbS)(II)CDXrLhQGMgD(II)(II) [6]
60 RCP 40 MCP Trg:3 Cost = 996/ 149.4
HTK 53 Sx5 Aix16 Dx4 Gx5 Mgx1
80x GM, 12x SM, 6x CM, 4x EDM (Mg)
This is an assault ship intended to operate against close in warp point defences and laser bouys. It will be updated with the new shield technology soon.
Fortress Command
SLING MOD 3 class BS1 5 XO Racks 25 Hull TL 6
[1] S0x11Aix10HsGx3QsGMg [-]
25 RCP Trg:1 Cost = 282/ 14.1
HTK 28 S0x11 Aix10 Gx4 Mgx1
The newest version of the confederations close in warp point defense base.
PILUM MOD 3 class BS2 10 XO Racks 50 Hull TL 5
[1] Sx6Aix13ZHs(BbS)RaRaTRaRa(BbS)RaRaM2MgDLhQ(BbS)DEpc [-]
50 RCP Trg:3 Cost = 702/ 35.1
HTK 38 Sx6 Aix13 Dx2 Epcx1 Rax6 Tx1 Mgx1
140x SM, 12x CM, 10x EDM (Mg)
The consort to the Onager is also now a common sight at warp point defences. Like the Onager the next mod 4 refit will enhance electronics and close in defences.
ONAGER MOD 3 class BS3 17 XO Racks 85 Hull TL 5
[1] Sx10Aix20ZTH(BbM)QRaRaMgRaRaM1QRaRaDRaRaMgM2XrDEpcD(CIC)(BbM)DLhQEpc [-]
85 RCP 65 MCP Trg:4 Cost = 1222/ 61.1
HTK 59 Sx10 Aix20 Dx4 Epcx2 Rax8 Tx1 Mgx2
340x SM, 12x CM, 10x EDM (Mg)
As with warships the bases in Fortress command are also caught in the middle of a technological change oveer. The Onager command bases are becoming more common and the mod 4 update will improve thier electronics and close in weapon systems significantly.
Home System Yards
PRIME YARD UPGRADE 3 class SS 78 XO Racks 1715 Hull TL 5
[1]Sx100Ax100HHBHHQ(BbL)HHBHH(BbL)HHQBHH(BbL)Q(CHS2)PbTfPbQRx3QBMgBRx3LhBMgBRx3QBMgBRx3QBMgBRcx5BMgBHx9BDM2D!1BHx9B(MS)Rcx5BMgBHx9BDM2D!1BHx9B(MS)QB(SY)(SY)B(SY)(SY)B(SY)(SY)B(SY)(SY)QBLLBLBQLhL(BbL)LBBHHBHHBHHBHQHBTTB(SY)(SY)B(BbL)B(SY)(SY)BM2RRQRRM2RRQRRM2RRQRRMgM2LDLDLD(CIC)(BbL)DLhQLMgB(SY)(SY)B[-]
1715 RCP 205 MCP Trg:13 Tem -1 Cost = 12997.5/ 143.9
HTK 540 Sx100 Ax100 Dx8 Lx9 Rcx10 Rx24 Tfx1 Tx2 Mgx8
200x GM, 500x SM, 300x CM, 28x EDM (Mg)
The first major update to Prime Yard in several years adds two machine shops plus updates the cargo handling systems. A small battery of capital launchers is installed as well as additional defence arrays and a modest increase in electronic capacity.
SECONDRY YARD IR10 class SS 52 XO Racks 1206 Hull TL 5
[1]Sx50Ax60ZHHBHH(BbL)HHQHHBHH(BbL)HHQHHBHH(CHS)HHBTPbBTPbB(MS)(MS)BQRx3BDBQRx3BMgDBQLhBRRBRRBMgDB(SY)(SY)BQM2LDDQBQM2LDDBQM2LDDBRRM2RRLCB(SY)(SY)BRRM1CMgBLLhQB!1B(SY)(SY)BRcRcQXr(CIC)(BbL)LhQDMg(SY)(SY)BDRc!1CQRcDMgB(SY)(SY)BRcx3BMg!1B[-]
1206 RCP 294 MCP Trg:10 Tem -1 Cost = 9414/ 104.3
HTK 348 Sx50 Ax60 Dx12 Lx5 Rcx7 Rx16 Tx2 Mgx6
50x GM, 400x SM, 250x CM, 50x EDM (Mg)
Secondary yard's expansion is nearing completion with 10 out of 14 planned yards built. It is very likely that it will take another 6 interm refits to complete the station. After that a fairly major refit to update its passive defenses will be required.