Quick question: Does Aurora handle repair caused by weapon damage different to damage which is handled by normal maintenance?
I understand that the info in the ship designer gives me the component with the highest maintenance need. Let's say for example 450 MP. So if I want to maintain a problem in that module I would need to equip the ship with at least 450MP, so it can be "auto-repaired" when the maintenance problem occours.
And if I read correctly, if that module gets damaged by enemy weapons fire, I would need 900 MP to be able to repair it in field.
That correct or am I misreading?