Author Topic: Mainenance  (Read 336 times)

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Offline TMaekler

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Mainenance
« on: November 13, 2018, 08:02:19 AM »
Quick question: Does Aurora handle repair caused by weapon damage different to damage which is handled by normal maintenance?

I understand that the info in the ship designer gives me the component with the highest maintenance need. Let's say for example 450 MP. So if I want to maintain a problem in that module I would need to equip the ship with at least 450MP, so it can be "auto-repaired" when the maintenance problem occours.
And if I read correctly, if that module gets damaged by enemy weapons fire, I would need 900 MP to be able to repair it in field.

That correct or am I misreading?
 

Offline Titanian

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Re: Mainenance
« Reply #1 on: November 13, 2018, 09:31:10 AM »
That is correct.
 

Offline Garfunkel

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Re: Mainenance
« Reply #2 on: November 13, 2018, 11:37:16 AM »
Note that if the ship does not have 450 MSP to repair the module via auto-maintenance, it is destroyed and now repairing via damage control requires 900 MSP just like if it had been destroyed by enemy fire.
 

Offline Father Tim

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Re: Mainenance
« Reply #3 on: November 13, 2018, 05:02:16 PM »
It the first case, it is not so much that the component is destroyed and repaired for 450 MSP, but rather that the repaired before failing completely, hence the 'half-price' repair.
 

 

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