Well, lets compare a few sci-fi shields quickly.
Star trek has, what i would call, "omni-shields" which stop energy & kinetic based weapons. it also stops transporters, which is the main form of boarding in ST.
Star Wars has at least 2 different types of shields (according to wookiepedia). Ray shields for use against energy, and particle shields which stop kinetic weapons. However these shields do not seen to stop fighters or boarding craft from passing though them. In SWtoR there is a mission where the ship you are on is boarded by the Sith Empire while the shields are at least partially still up. In RotS Anakin and Obi-Wan fly their fighters into the CSA ships hanger in the middle of combat. in RotJ an A-Wing, after getting shot, flies through the energy shield of a Star Destroyer and destroys the bridge.
Edit: Blogaugis points out that the ISD had just lost it's bridge deflectors, so the A-Wing example is incorrect.
In Mass Effect they only posses Kinetic Shields, since the primary weapons of the citadel races are kinetic based.
Halo again goes with the "onmi-shield" approach in that it stops both kinetic and energy weapons. Boarding takes place through battle damage or pre-existing entry points.
Based on how Aurora's shields work, it should be an "omni-shield" which would prevent boarding. I personally think that makes shields too powerful, so the above suggestion of taking the square root of the shield strength and applying that an additional casualty rate is a fair compromise.