The whole obfuscation effort seems wrongheaded to me - if the concern is modders making the game quite different, that wouldn’t bother me as a creator. Whereas if the concern is someone else taking the Aurora code and trying to make a profit from it, I think it’s A) extremely, vanishingly unlikely, and B) quite easily handled legally by just sticking up a fair use notice. I also think obfuscation will hurt bold modding projects a lot.
But you’ve made Aurora a fantastic game, Steve, and it’s yours to do what you want with it. Wishing you the best of luck with final release steps, including obfuscation.
Edited to avoid cluttering the thread: Yeah, I'm familiar with Steve's reasoning. I just frankly don't understand where it comes from. The concern about bug reports from modded games taking up his time seems very minor, and easily fixed with a "no modded games" notice on the bug report page. As for the broader concern with preventing people from altering the game in any major way...I don't get it. The closest thing it reminds me of is Lucasfilm shutting down this KOTOR fan remake:
https://kotaku.com/star-wars-kotor-fan-remake-shutting-down-after-cease-a-1829720602It's like...why would someone ever do this? In their case it was fear of losing money...I understand it but I think it makes everyone else worse off. Aren't we all better off when people can make more fun things and put them out into the world? Anyway, that's my two cents. Again, it's Steve's game and I don't endorse anyone trying to break the obfuscation against his wishes.