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I have another question regarding missiles. On the wiki it states that you need magazines to load the missiles, but it doesn't tell anything else about them I think. So how do I make them and how do I load missiles into my ship?
Magazines are made like other components. You can specify a current loadout for a ship with missiles. You should also find an order in the fleet screen that is worded something like "Rearm at colony" This will reload missiles based on the ship's default loadout.
Thank you for the quick reply. I have another quick question: once the civilians have make a civilian mining colony is it possible to kick them out of it and make a normal colony on the body? I know you're supposed to be anle to make a normal colony on the body, but wouldn't the civilians keep extracting minerals from the body?
You can delete the colony using SM mode, but why would you want to unless you have some RP reason? Let the civilians mine the minerals and either buy them or let them boost your economy a bit.
Maybe they're sitting on a deposit of something scarce and he doesn't have the spare cash to buy them? If there's a large deposit of something else on the body, civilian mining can expand pretty fast, RNG willing.
I believe you can stop civilians from forming mining colonies on objects you want to use later by claiming it as a colony, even if you don't put anything there for a while.
Yes, but you need at least 1/3rd of an atmosphere pressure as well. So, .1 O2 and .2333333 Nitrogen etc will do it.