I got an idea not sure if Steve would be interested or if it has been suggested, but here it is. It is mainly to help smaller ship in some ways. Fighter, we all know unless you place box launcher they serve no purpose and putting small gauss weapon reduce the accuracy soooo much they are pretty useless. Here is my idea.
Accuravy bonus/malus in relation of ship size.
A 200ton fighter with gauss would have maybe a 15% hit chance per cannon i tought about that, against other ship of bigguer size they get a bonus proportinal to the size difference or maybe some other maths.
Because serious.... even i am a really smegty thrower, hitting something my size arent that easy for me, but to hit a building i dont need to aim very much pretty much the same for fighter well in my view.
Also fighter are manned shouldnt we take human reaction toward ennemy fire so fighter *engage defensive maneuver(RP wise)* i believe they are aware when they are being targeted so they could get a 10-20% speed loss for a 30-40 defense bonus ( the other ship fire at them get a 30-40% malus to hit fighters since there is a lot of them moving in all direction hard to get a lock on, on missile it isnt hard they fly straight for them but fighter come on... fighter pilot WOULD do some evasion to preserve there life and not move straight forward non-stop even pilot out of the blue dont go straight-in )
This way fighter-gunboat get a decent accuracy and some defense while bigguer ship will have harder time focusing on these small boat. Small boat are already weak defense wise... how about giving them at least some love....