View full version: Aurora Suggestions
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  1. 5 mn fix? Please reverse history textbox for leaders :)
  2. Submunition change?
  3. Conditional Orders
  4. Ancient Ruins Suggestion
  5. Biosphere
  6. maximum rank for ships
  7. Port the Programming Language (to a Modern BASIC)
  8. Allow Limited Modding of Aurora?
  9. Aurora Magazine - Maybe
  10. Ground combat and planet suggestions
  11. Fleet populations: making space habitats more useful
  12. System generation algorithm needs update
  13. Random selection for ship names
  14. automated courier for geology team?
  15. Instant swap of fighter commanders between wings
  16. More slots for name themes
  17. The only mechanic that is bad is combat.
  18. CIC (Combat Information Center) User Interface urgently needed
  19. Extra turn buttons.
  20. Questions re: the UI
  21. Why not add feature that auto add dot as decimal separator when the game start?
  22. Planetary global Reserve Level - Population and Production (Mining/Maintenance)
  23. MOVED: How Many Years u r into Space?
  24. "Abandon colony" popup
  25. Fix for game slowdown due to fighting NPRS etc.
  26. Does missile laucher size need to match missile size?
  27. Damage Suggestion - Fixing missiles
  28. Towing Asteroids to use as OWP
  29. Fuel Economies
  30. Thoughts from a new player
  31. Gauss cannons
  32. Battery-operated Spacecraft
  33. Officer CV?
  34. Missiles Theory + Space 1889 Wargaming
  35. Megastructures
  36. Alert user of next steps when creating new technology design
  37. Manual for offline playing??
  38. Player Notes for Empires
  39. Star Bases and their maintenance
  40. Ruins & Atmosphere and You
  41. Mining stars for fuel
  42. Add Alpha Centauri Bb
  43. Fuel consumption suggestion
  44. More scalability in galactic map
  45. Suggestions for 5.7 and beyond
  46. Big Badass Battleships
  47. Official Aurora Error Trading Card Game
  48. Names for Merchant Ships
  49. Carrier Naming
  50. Terraforming niche suggestion