View full version: Aurora Suggestions
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  1. Starbases in the style of PDC
  2. Ghost Fleet "moth balling"
  3. Automation and Miniturization
  4. Sugestions (mostly) regarding oficer customization
  5. Click-through jump points
  6. Gundams!
  7. Any plans to open source aurora
  8. Error Logging Feature Request
  9. More manageable Population Locations window
  10. Proposal for TechSystem table updates
  11. Batteries and Fuel-cells as new Powersource?
  12. Civilian transport failing to carry orders
  13. The Major Issue in Aurora: Every patch=another Campaign..
  14. Interception
  15. Trade Network and civvy spaceports
  16. Troop loading speeds and concurrent activity
  17. Dear Steve... (a wishlist)
  18. Minelaying to victory, or, Jump point assaults are hard?
  19. Orbital Defenses built as fighters
  20. Immigration policy
  21. Planets with Moar Cowbell
  22. Add agility rating to engines
  23. Electronic Warfare
  24. "My God—it's full of stars!"
  25. auto-turns upgrade
  26. Please don't punch me
  27. The Hub
  28. Thank you, Steve. :)
  29. Removing gasses from an atmosphere should be far more time consuming than adding
  30. Races with new economic models
  31. Accessability suggestions form a new player
  32. Apprentices and Mining complexes
  33. Rebel Empires
  34. New instal files
  35. Alternate Default Orders
  36. New Theme: DF
  37. Jump Gates and Jump Points
  38. MOVED: Problem with activation
  39. Change log for 5.4 and on
  40. Reports/ overview
  41. 4 suggestions of varying craziness
  42. The many bright possibilities of Lua
  43. Aurora II - Map Icons
  44. Close Assault Missile discussion (split from official 5.20 suggestions)
  45. Civilian ships
  46. 1 mn suggestion!
  47. Black holes, quasars and other stellar oddities
  48. Quality Control
  49. more conditional refuel orders
  50. Discussion re thermal emissions