View full version: FAQ
  1. Aurora C# FAQ [FAQ]
  2. Translation to other languages?
  3. Why can't beam weapons fire at longer ranges?
  4. Alien Communication Issues
  5. Where should I post?
  6. Why isn't the code open source? Can I crack the code?
  7. Problem with 1366x768 screen resolution
  8. Why not sell Aurora commercially / fund Steve to work on it more?
  9. MOVED: Insight of a new player.
  10. 7.2 Released?
  11. Brand new and not sure which link is the correct download for Aurora Please help
  12. Resolution Fixes
  13. Question about reduced height windows
  14. Common Abbreviations/Acronyms
  15. Keeping the event window in the foreground
  16. Getting the game to run questions
  17. facebook group for aurora 4x?
  18. MOVED: Another newbie...
  19. civilian freighters causing one day increments
  20. How to learn
  21. Early expansion
  22. My Galaxy Map has all systems bunched up.
  23. How to delete a jumpgate?
  24. Is it possible to mine moons which are impossible to colonize?
  25. what's hyperdrive?
  26. Building and Creating a Ship
  27. How do i access the full browser version while on mobile?
  28. Diplomacy Questions
  29. Noob question on designing an asteroid miner
  30. Extended Orbit order
  31. Questions Armor and Weapons Damage
  32. Windows 7 installation guide
  33. Display Issues
  34. Questions about Saving Games
  35. Help! My Game is Running Slow!
  36. remotely usable instruction set?
  37. Firecontrols - The Ins and Outs
  38. Hostile/Surrendered Civilians
  39. Jump ships/engines/gates
  40. Questions about Task Group Orders (F12 screen)
  41. Galactic Map Questions
  42. Why are my fleets "awaiting acknowledgment"?
  43. Why is this written in VB6? Why are there limited graphics?
  44. What do the various engines do?
  45. What should I research first?
  46. Research Questions
  47. Fighter Questions