Author Topic: The Adventures and Woes of Rath's Aurora Learning Experience  (Read 7948 times)

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Offline Poojawa

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Re: The Adventures and Woes of Rath's Aurora Learning Experience
« Reply #75 on: January 24, 2010, 02:32:26 AM »
I'm running the 4.7.8, so maximum possible jump drive  ability is 1,250,000 tons.

and this is my (hopeful) fighter, which doesn't show up.

Code: [Select]
Pulsar class Attack Craft    350 tons     18 Crew     730 BP      TCS 7  TH 4.5  EM 0
64285 km/s     Armour 1-4     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3
Annual Failure Rate: 9%    IFR: 0.1%    Maintenance Capacity 130 MSP    Max Repair 495 MSP
Magazine 20    

FTR Photonic Drive E200 ARM-1 (1)    Power 450    Fuel Use 2000%    Signature 4.5    Armour 1    Exp 175%    Hyper Capable
Fuel Capacity 10,000 Litres    Range 2.6 billion km   (11 hours at full power)

Size 5 Box Launcher (4)    Missile Size 5    Hangar Reload 37.5 minutes    MF Reload 6.2 hours

Active Search Sensor S59.4-R1 (1)     GPS 59.4     Range 594k km    Resolution 1

Small Craft ECCM-5 (1)         This design is classed as a military vessel for maintenance purposes
 

Offline Rathos (OP)

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Re: The Adventures and Woes of Rath's Aurora Learning Experience
« Reply #76 on: January 24, 2010, 05:13:40 AM »
You can get a military ship with a larger jump drive than 1.25 million in your version I'm pretty sure.

Commercial jumpdrives work on military ships as long as the military ship also uses commercial engines.  :wink:

It makes the military ship heavier though which can run up maintenance costs.
 

Offline Poojawa

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Re: The Adventures and Woes of Rath's Aurora Learning Experience
« Reply #77 on: January 24, 2010, 05:48:45 AM »
No... it's really the max I have,
Code: [Select]
J1250000(12-4000) Military Jump Drive

Max Ship Size: 25000 (1250000 tons)     Max Squadron Size: 12     Max Dist: 4000
Jump Engine Size: 9000 HS    Efficiency: 25    Jump Engine HTK: 1800
Cost: 20250000    Crew: 45000
Materials Required: 4050000x Duranium  16200000x Sorium

Development Cost for Project: 202500000RP


I only have up to 1,000 for max size :/
 

Offline Beersatron

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #78 on: April 20, 2010, 09:57:54 AM »
Report Post isn't working! gah ...
 

Offline UnLimiTeD

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #79 on: April 21, 2010, 10:35:00 AM »
I'm not even quite sure what they are supposed to be advertising?
And how can they post here anyways?
 

Offline StratPlayer

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #80 on: April 21, 2010, 10:38:16 AM »
Evidently, another byproduct of Rathos' gigantic ships is that they're spam magnets...
"Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony. You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!"[/i
 

Offline UnLimiTeD

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #81 on: April 22, 2010, 02:13:37 PM »
You seem to be right about that...^^
 

Offline waresky

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #82 on: April 22, 2010, 02:51:52 PM »
Quote from: "Poojawa"
No... it's really the max I have,
Code: [Select]
J1250000(12-4000) Military Jump Drive

Max Ship Size: 25000 (1250000 tons)     Max Squadron Size: 12     Max Dist: 4000
Jump Engine Size: 9000 HS    Efficiency: 25    Jump Engine HTK: 1800
Cost: 20250000    Crew: 45000
Materials Required: 4050000x Duranium  16200000x Sorium

Development Cost for Project: 202500000RP


I only have up to 1,000 for max size :/
Pretty USELESS.
Non-sense and absolutely TOO crazy mineral wastage
 

Offline Erik L

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #83 on: April 22, 2010, 07:47:31 PM »
Spam posts deleted.

Offline The Shadow

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #84 on: April 22, 2010, 09:08:35 PM »
Quote from: "waresky"
Pretty USELESS.
Non-sense and absolutely TOO crazy mineral wastage
:)
 

Offline UnLimiTeD

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Re: The Adventures and Woes of Rath's Aurora Learning Experi
« Reply #85 on: April 27, 2010, 08:48:38 AM »
Materials Required: 4050000x Duranium  16200000x Sorium

Development Cost for Project: 202500000RP


Well, it depletes a Planet on it's own, and then you need to build a ship around it....
It's probably cheaper to just install a Jump Gate construction Module^^