Author Topic: Update on Progress  (Read 93813 times)

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Offline joansam

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Re: Update on Progress
« Reply #240 on: May 14, 2019, 08:13:35 PM »
Seriously though - Steve works on Aurora because he enjoys it.   Saying that he shouldn't talk about his game with the other players who are also enjoying it.  .  .  is probably not the most helpful response.   This is a labor of love, not a commercial project.   Enjoy the ride - we'll get the C# version when we get it. 
 
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Offline vorpal+5

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Re: Update on Progress
« Reply #241 on: May 19, 2019, 04:17:43 PM »
I hope I not too impolite asking the recurring question, but ... given Steve said that the only missing major part is diplomacy, can we hope to have a version available for Christmas? That would be awesome!
 

Offline boggo2300

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Re: Update on Progress
« Reply #242 on: May 19, 2019, 05:34:08 PM »
I hope I not too impolite asking the recurring question, but ... given Steve said that the only missing major part is diplomacy, can we hope to have a version available for Christmas? That would be awesome!

As has always been the case with every version of Aurora it will drop when it's done, usually this is when absolutely no-one expects it to :D
The boggosity of the universe tends towards maximum.
 

Offline MarcAFK

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Re: Update on Progress
« Reply #243 on: May 20, 2019, 12:21:47 AM »
As long as theres an AAR ongoing it means progress. Sweet sweet progress.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline TMaekler

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Re: Update on Progress
« Reply #244 on: May 20, 2019, 05:18:56 AM »
As has always been the case with every version of Aurora it will drop when it's done, usually this is when absolutely no-one expects it to :D
So we all have to not expect it - and it will be there. Pfff, that's easy  ;D
 

Offline ardem

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Re: Update on Progress
« Reply #245 on: May 21, 2019, 12:11:48 AM »
Now your done it, you expecting the unexpected. It will never drop now since people are expectings the expected and your expecting the unexpected. My world is burning!
 

Offline boggo2300

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Re: Update on Progress
« Reply #246 on: May 21, 2019, 06:34:36 PM »
relax, it's like learning to fly, throw yourself to the ground and miss, same principle!
The boggosity of the universe tends towards maximum.
 

Offline amram

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Re: Update on Progress
« Reply #247 on: May 22, 2019, 02:10:36 AM »
just don't forget your towel, very important that.
 

Offline theoderic

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Re: Update on Progress
« Reply #248 on: May 30, 2019, 06:00:34 PM »
Hey Aurora folks!

So I accidentally removed my win-xp virtualbox harddrive that contained a 35h+ campaign about a week ago :'(  had gone conventional start like I always do (dont you just love to see those 100km/s spaceliners hauling people and other crap to the moon and back again)
 
Was going all out submarine MIRV-torpedo style /w system sensor bouys in all my controlled systems, considered it a pretty creative strategy and something new since massive parasite micro didn't appeal to me this time.  Met an NPR homeworld and considered a war to test my capabilities, well now I might refine my strat for next release instead

So now that I've got nothing to do (yea, right) I'm eager of the C# version which is round the corner?

Anyway great game and keep it up man! Definitely an inspiration for future 'virtual realities'
 

Online Hazard

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Re: Update on Progress
« Reply #249 on: June 02, 2019, 06:04:14 AM »
Steve, looking at the planetary terrain table I note that Cold Desert and Ice Fields have the same abbreviation but different effects.
 

Offline Steve Walmsley

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Re: Update on Progress
« Reply #250 on: June 02, 2019, 07:58:04 AM »
Steve, looking at the planetary terrain table I note that Cold Desert and Ice Fields have the same abbreviation but different effects.

Yes, that is a typo. Fixed it now, thanks.
 

Offline Steve Walmsley

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Re: Update on Progress
« Reply #251 on: June 25, 2019, 03:58:52 PM »
With the introduction of the Diplomacy module, the team concept has been removed from C# Aurora. Everything that was handled by teams is now handled by commanders or ground units.
 
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Online Hazard

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Re: Update on Progress
« Reply #252 on: June 25, 2019, 04:42:55 PM »
Well, this is going to complicate the diplomacy mechanics substantially. Which is a good thing, diplomacy is a complex subject, and nations generally do care about how important a given chunk of real estate is when someone unfriendly enters it.
 

Offline Steve Walmsley

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Re: Update on Progress
« Reply #253 on: July 29, 2019, 12:05:21 PM »
Just a quick note for the Discord. You cannot put railguns in turrets in C#.
 
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Offline waresky

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Re: Update on Progress
« Reply #254 on: August 01, 2019, 03:52:28 PM »
Just a quick note for the Discord. You cannot put railguns in turrets in C#.

Merry Christmas !!!!!!!!...ahhhh at last C# out...:D..okay..brrr...hmm let me see..38°..(HOLY CRAP!..isnt Xmas time????)....sbong.,,
 

 

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