i will build ships with as much officer roles of them as possible, every ship function that can be enhanced by an officer will be fittet with modules providing space for said officer.
Warships, Scouts, Traders, Troop Transports, Space Stations, every one will have more then just the commander onboard.
Also i would love to try out ground combat, i think that the more granular approach on army layout and troop composition will give far more meaning even to guard posts with their humble ground army and STO support.
Also i would like to try out diplomacy, as in VB6 i never quite understood it and either eradicated or got eradicated