Author Topic: Tracking time bonus  (Read 625 times)

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Offline Kyle (OP)

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Tracking time bonus
« on: February 27, 2020, 11:19:26 AM »
Would anyone like to weigh in on the missile tracking time bonus that's currently broken in 7.1? :)

Was it ever working?  How exactly did it modify the FC chance to hit?  Was it overpowered?
« Last Edit: April 15, 2020, 04:40:38 PM by Kyle »
 

Offline Garfunkel

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Re: Tracking time bonus
« Reply #1 on: February 27, 2020, 11:46:13 AM »
AFAIK it never worked.
 

Offline Father Tim

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Re: Tracking time bonus
« Reply #2 on: February 27, 2020, 01:26:53 PM »
It seemed perfectly reasonable the way it was supposed to work -- a multiplicative bonus (before crew exp bonus) that increased per 5s increment (up to five or six times) as long as you kept the missile continuously on sensors.

So, for example, if you had a 30% chance to hit (+5% for crew XP) and a 10% tracking time bonus, after one 5s increment you would have a 33% (+5%) chance; five seconds later 36% (+5%); after 15s total tracking time it's 39% (+5); etc.; to a max of 45% (or 48%, I forget) +5% for crew grade bonus after 25 (or 30) seconds.
 

Offline Paul M

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Re: Tracking time bonus
« Reply #3 on: February 28, 2020, 11:04:58 AM »
I can say that in 6.10 which I am running it does not work.  Unfortunate; as I could really use it.
 

 

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