Conditional Order: Refuel, Resupply, and/or Overhaul at <Destination>
I really dig the exploring game and I tend to set up a lot of orbital stations, advanced bases, and/or forward deployed replenishment ships to support those efforts. As my empires expand, I might end up having dozens of ships out there surveying so I make judicious use of conditional orders to manage the micro. The problem is that under the current conditionals, these ships will go to the nearest site - it doesn't matter if it is the most appropriate site or if it is one that has enough to fuel/supplies. This becomes especially an issue in the early exploration game where I am surveying systems 2 or 3 jumps out from Sol and I might have just Earth, Mars, and one of the Jupiter moons colonized and with facilities on them and with orbital motion, instead of returning to Earth the ship decides the closest point is Europa and goes and drains the fuel I have there to 0 supporting fighters/rescue ships/etc. I think a conditional <destination> would be a very welcome addition to address it. The destination can be set to any body - I would expect setting it to a fleet would be a bit much work and throw a lot of errors - but I think a conditional <destination> could work.
This addition would benefit my play ENORMOUSLY.