2. Please add a dynamic Waypoint connected to a fleet. That is a Waypoint you put on the map that moves in relation to a specific fleet. This would be very useful for having a patrolling escort around a fleet as it moves along. There could be two types. One that orient itself depending on what course the fleet have and another that just is in relation to the fleet as it is placed no matter what direction it moves at.
This ability is already provided by the escort functionality on the Naval Organization window.
Sort of. I think OP is asking for an option for having an escort position that moves relative to the anchor fleet, rather than is fixed in position relative to the anchor.
Aren't they the same thing? With formation orders, if the Anchor fleet moves, the escort fleet moves either relative to the Anchor fleet or to maintain position between the Anchor fleet and a chosen target, depending on the orders.
Yes... the intention would be to have a scout or recon move between two or several points as a fleet moves along in a pattern. Instead of having them just move in relation to the fleet at one particular spot.
I play "Command: Modern Operations" and they have something similar that is very useful for operating recon aircraft or helicopters in relation to a task-group of ships. In that game you can select to have points that is either moving in relation with the fleet at a fixed offset of the fleet no matter the direction the fleet is heading or the point is always in a direction in relation to the direction the fleet is moving, both are useful for different reasons.
In "Command: Modern Operations" you can designate a zone where helicopters are searching for submarines for example. Or you designate a radar plane to conduct patrol between two points.
Another thing that might be good in the future would be if escorts (who are attached to a mothership) around fleets could automatically refuel and go back to its previous orders too, so you don't have to constantly babysit them. Or, that you can designate three scout craft to a mission but only have one of them on station at any one time, when one is either out of fuel or deployment time it returns and send out another one.