Author Topic: (v0.5.7) Iceranger's Missile and Ship Optimizer  (Read 7071 times)

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Offline Iceranger (OP)

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Re: (v0.5.5) Iceranger's Missile and Ship Optimizer
« Reply #90 on: July 10, 2020, 09:00:56 PM »
This is a pretty amazing tool, but is there any way to reduce the window height? My screen is 1366x768, so a section of the bottom invariably gets cut off and infinite screen is kinda .... unwieldy.
I can make each tab scrollable and the max height as your window height. Within each tab I used absolute location so it is hard to scale the whole thing...
 
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Offline Cobaia

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Re: (v0.5.5) Iceranger's Missile and Ship Optimizer
« Reply #91 on: July 11, 2020, 12:51:57 PM »
Hello,

First of all thank you for you work and sharing the Optimizer.

I'm gonna place two use cases for your consideration.

Don't know if you are interested or if anyone else has the same use but I use the optimizer for all my designs so here goes my opinion:

1:In the Ship Optimizer, the alternative Optimization Results are way too close to each other to give any useful insight since all the variants are only changing a few tons, it would be more useful to show differences in speed vs fuel. That's how I use the tool I keep tweaking Speed or Range to see what results I could get.

Example:
Instead of:

AvailableTotalPercentSpeedRange
15.91024.79064.18%10,00022.004
15.84324.70064.14%10,00022.001
1593024.84064.13%10,00022.004
15.65624.42064.11%10,00022.007
15.99824.96067.11%10,00022.006

Display:

AvailableTotalPercentSpeedRange
15.60424.81862.87%11,00020.003
15.17224.94160.83%12,00020.003
15.05824.92360.42%13,00017.001
15.65624.84063.03%10,00025.002
15.23124.85061.29%10,00030.002


2: When building a TUG I'm trying to get a certain towing speed.If I could for a given towing tonnage set a speed, and the Optimizer would tell me how many engines I need to tractor that tonnage at that speed I believe it would be more useful. Now I have to manually do this by adjusting the normal speed.

So thank you for reading! It's out of my chest now. This 2 use cases are the manual things I do with your tool, the rest the tool does it for me!

 
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Offline Iceranger (OP)

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Re: (v0.5.6) Iceranger's Missile and Ship Optimizer
« Reply #92 on: July 14, 2020, 08:04:58 PM »
v0.5.6 is out. Improvements based on suggestions.

* make the main window resizable to fit on screens with lower resolution.
   * each tab is made scrollable
   * the default location of the secondary windows are also adjusted to avoid to appear outside the screen when running on a low resolution screen
* added a new input for the ship optimizer, where you can choose that the desired speed and range are for when the ship is towing a station with the tonnage you specify.
   * this mode is not available in the design propulsion window, as it does not suit for iterative operation.
* fixed the min engine number textbox in the ship optimizer is not checked for input validity
* fixed a bug when design propulsion failed to generate a feasible design
 
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Offline Iceranger (OP)

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Re: (v0.5.7) Iceranger's Missile and Ship Optimizer
« Reply #93 on: July 31, 2020, 08:17:12 PM »
v0.5.7 is released. Minor bug fixes

* fixed the scroll bar of the alternative missile result list and the missile archive list
* fixed the size multipliers for jump drive squadron techs
* tooltip improvements
 
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