Author Topic: What's Going On In Your Empire: C# Edition  (Read 124829 times)

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Offline Viridia

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Re: What's Going On In Your Empire: C# Edition
« Reply #585 on: April 07, 2025, 11:21:19 AM »
Been playing my current Honorverse-influenced campaign. JP's have been fairly restricted unfortunately, leading to the current Starmap shown below. I've finally encountered aliens in the 119 Piscium starsystem. At first contact with the 3000+ ton Bee, the SCSS Explorer retreated into 124 Virginis to await for arrival of the SWS Wolsey, as the crew's experience in the recent REDLAND 06 exercise put their gunnery skills above other fleet units. Explorer followed the Wolsey to the third world of the system, where a number of small sub-1000 (3x 700 ton Beetles and 1x sub-600 ton Ant) ton ships were found on sensors. Initially the ships fled the arrival of League vessels, but returned within eight hours, with the Beetles puncturing through the Explorer's hull and damaging some of its internal engineering systems and killing three of the crew with their own lasers.

Reprisal was swift, and Wolsey bracketed two Beetles with its laser batteries, destroying them instantly. A salvo of Kukri's put paid to the final Beetle, while the destroyers lasers fired on the Ant, destroying it instantly. So far there are no signs of the Bee, so Wolsey is currently escorting Explorer back to the JP before it carries out its own scouting mission of the system. A second destroyer will be detached from Terra Command to sit on the JP to prevent leakers.
Long-time lurking player, Babylon 5/Battlestar Galactica/sci-fi lineartist, figure-painter and gamer - you can find my work by searching ViridiaGaming online.
 
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Offline paolot

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Re: What's Going On In Your Empire: C# Edition
« Reply #586 on: June 02, 2025, 01:22:48 PM »
After 96 years in the game, 222 systems discovered and 135 grav surveied, one Rakhas planet, and Precursors spread over 5 systems, I met the first NPR race, identifying 13 different commercial classes travelling through one system in two months only... what will happen?
At the moment, they are not moving towards my systems. So, I think I can build up the survey of the system, to discover the JP(s) they are using, and I'm sending some DSTSs to track their presence and paths.
 
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Offline EclipsedStar

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Re: What's Going On In Your Empire: C# Edition
« Reply #587 on: June 04, 2025, 12:05:24 AM »
(Edit: Meant to click reply but giving thanks works too I guess)

Out of curiosity, how far did you set the NPR(s) to spawn out from you in the start menu?
 

Offline paolot

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Re: What's Going On In Your Empire: C# Edition
« Reply #588 on: June 06, 2025, 05:37:10 PM »
(Edit: Meant to click reply but giving thanks works too I guess)

Out of curiosity, how far did you set the NPR(s) to spawn out from you in the start menu?

I can't find the numbers (in which table of the DB are the settings stored? in FCT_Game I can't find the minimum distance of NPR) and don't remember them (I started this game one year ago or so), but usually I don't change them very much from default.
I met Rakhas at 11.6 LY in real space (3 jumps from Sol).
The nearest system of Precursos is at 16.4 LY (5 jumps).
And the first meeting with the NPR was at 42.7 LY (9 jumps), but the system is not their home, as it is empty.
 

Offline smoelf

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Re: What's Going On In Your Empire: C# Edition
« Reply #589 on: June 07, 2025, 07:00:21 AM »
In what seems to be a cosmic coincidence, a little over midnight on what the old world considered "Independence Day", a small vessel was launched from the Pituffik Space Base towards Luna.





It had been rumored for a while, but few had considered the threat it might pose to the utilization of outer resources. Most had been purely focused on studying the newly discovered particles that seemed to break the laws of physics. The potential could be unimaginable, but of little use if the earthen alliances didn't posses the resources to exploit them. This would certainly push the space race to a new dimension.

« Last Edit: June 07, 2025, 07:42:11 AM by smoelf »