Author Topic: I need help to counter AMM barrages  (Read 5266 times)

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Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #15 on: May 08, 2020, 09:16:18 AM »
It is just weight of volume... you simply have to bring a larger fleet to do the job.

Never ever use AMM to intercept enemy AMM unless you are seriously out teching them, but then your PD should be even more powerful.

A combination of PD, shields and armour should be sufficient to weather the AMM spam until you get really close. Once you are close you fire all your close range torpeoes and engage in beam combat and obliterate them.

Of they have 200.000 tons of shipping you bring 400.00 ton... it is that simple really.

Is it bigger tonnage as total? I mean lots of smalls or a few giants? And close range torpedos are interesting? How does it effect though? Is it for keeping busy of their beams preventing them return fire or at close range can even they get through the PD defence? I am trying to utilize beam tracking vs missile but I don't know how much tracking speed do I need to shoot down a big chunk of their AMMs.

And lastly does my above plan have any chance to do the job?
 

Offline Father Tim

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Re: I need help to counter AMM barrages
« Reply #16 on: May 08, 2020, 09:21:05 AM »
Hmm, at this stage I wonder which approach is cheeper. FatherTim, the final dmg on me (after I shot down maybe 1/3) is 230ish. Doesn't throwing ships at them cost a fortune? I really need to fiddle with design.


Depends how you define a fortune.  At one end of the scale you could have a shield large enough to absorb all the incoming damage, and it costs nothing.  At the other end, you can spend the cost of twenty cruisers on AMMs and take no damage.  The 'ball of armour and guns for point defense' is somewhere in the middle.
 

Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #17 on: May 08, 2020, 09:35:38 AM »
Hmm, at this stage I wonder which approach is cheeper. FatherTim, the final dmg on me (after I shot down maybe 1/3) is 230ish. Doesn't throwing ships at them cost a fortune? I really need to fiddle with design.


Depends how you define a fortune.  At one end of the scale you could have a shield large enough to absorb all the incoming damage, and it costs nothing.  At the other end, you can spend the cost of twenty cruisers on AMMs and take no damage.  The 'ball of armour and guns for point defense' is somewhere in the middle.

To close the distance in 5s intervals I have to soak up thousands of dmg. Maybe I need 10k shields. As Jorgen_CAB said I also cannot trust AMMs. I think the most feasible way is the ball of armor and lots of I mean lots of PDs. After that point maybe if I get close I also use those hundreds of gauss turrets to shred them.

By the way it really is a good brain storming, thank you all for the ideas.

Edit: Grammar
 

Offline Garfunkel

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Re: I need help to counter AMM barrages
« Reply #18 on: May 08, 2020, 10:36:55 AM »
Shield regeneration is a thing too - if that is high enough and there aren't too many missiles hitting you each 5 seconds, it's feasible to just push through the barrage that way.
 
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Offline kks

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Re: I need help to counter AMM barrages
« Reply #19 on: May 08, 2020, 06:28:24 PM »
If you yourself have AMMs it could also be worthwhile to shoot them against the enemy ships to have them expend their AMMs on yours.
 

Offline Jorgen_CAB

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Re: I need help to counter AMM barrages
« Reply #20 on: May 08, 2020, 07:20:41 PM »
It is just weight of volume... you simply have to bring a larger fleet to do the job.

Never ever use AMM to intercept enemy AMM unless you are seriously out teching them, but then your PD should be even more powerful.

A combination of PD, shields and armour should be sufficient to weather the AMM spam until you get really close. Once you are close you fire all your close range torpeoes and engage in beam combat and obliterate them.

Of they have 200.000 tons of shipping you bring 400.00 ton... it is that simple really.

Is it bigger tonnage as total? I mean lots of smalls or a few giants? And close range torpedos are interesting? How does it effect though? Is it for keeping busy of their beams preventing them return fire or at close range can even they get through the PD defence? I am trying to utilize beam tracking vs missile but I don't know how much tracking speed do I need to shoot down a big chunk of their AMMs.

And lastly does my above plan have any chance to do the job?

Regarding ship size there are no boundaries... the larger the design the more defenses you can concentrate in one package. They are very research intensive and you can only afford that if you have a good industry to support it. But it will save resource in the end when you go on the offensive.
 
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Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #21 on: May 08, 2020, 08:00:57 PM »
Wow, thank you all. This time they had only 3 ships and a STO. I went with 1x CC with 10 fighters, 2x 24k DDs, 4x 15k FFs, 10x PD 6k CTs with mini gauss turrets mostly. Perfected the missile phase. STO fire took out one of my DDs with an unfortunate shot. Lost all my fighters. 4 CTs out by engine shots.

In the end only ground forces remained. I never researched it and truly have no experience or knowledge. I designed some mixed divisions and attacked them. They steamrolled us as expected and all my ships in orbit surrendered! I was shocked. Thankfully I saved the game before the experience. :)) Eh, can you give some advice on proper invading forces?  ;D
 

Offline Gabethebaldandbold

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Re: I need help to counter AMM barrages
« Reply #22 on: May 08, 2020, 09:30:20 PM »
one thing you can also do is get AMM that outranges them, or a slightly bigger, cheap Anti-Ship Missile, and throw a couple of thousands of them at the enemy. big ball of size1/size 2 box launchers, some 5 million km range, and some hard to hit missiles should do the trick. if everything goes right, they either waste 3 times as many missiles as you do, or eventually get their PD overwhelmed, and start losing ships. never quite faced a AMM storm quite that violent though, not on C#.
To beam, or not to beam.   That is the question
the answer is you beam. and you better beam hard.
 

Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #23 on: May 08, 2020, 09:44:28 PM »
one thing you can also do is get AMM that outranges them, or a slightly bigger, cheap Anti-Ship Missile, and throw a couple of thousands of them at the enemy. big ball of size1/size 2 box launchers, some 5 million km range, and some hard to hit missiles should do the trick. if everything goes right, they either waste 3 times as many missiles as you do, or eventually get their PD overwhelmed, and start losing ships. never quite faced a AMM storm quite that violent though, not on C#.

You all should have seen the amount of AMMs I faced in previous game, v1.80. That was gigantic. I tried outranging AMMs with 84k but I suppose I couldn't saturate enough. There was lots of ships though, 30+. So I think either I should have been much more advanced or wealthy.

This time to my surprise things were really calm but I feel I've lost too many ships. I don't know what systems were on those ships or how powerful that STO was. But in ground combat, once more we got the bitter treatment. I have to conquer this spoilers, it's vengance now! :) What should I expect to find on that planet and does this particular race ever venture out from their system?
« Last Edit: May 08, 2020, 09:47:56 PM by consiefe »
 

Offline Gabethebaldandbold

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Re: I need help to counter AMM barrages
« Reply #24 on: May 09, 2020, 04:12:09 PM »
you need to make sure your ships aren't doing point defense when trying to counter AMM with AMM though, you might send AMM at theirs, defeating the whole purpose
To beam, or not to beam.   That is the question
the answer is you beam. and you better beam hard.
 
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Offline Father Tim

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Re: I need help to counter AMM barrages
« Reply #25 on: May 10, 2020, 10:01:01 AM »
Armoured missiles were pretty good for this; too bad they were wildly overpowered in most other uses.
« Last Edit: May 11, 2020, 12:18:14 PM by Father Tim »
 

Offline sneer

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Re: I need help to counter AMM barrages
« Reply #26 on: May 10, 2020, 10:50:44 AM »
in old vb6  aurora I had difficult fights with invaders in sol system
their missile tech was beyond my capabilities
I used commercials full of armor and ciws to soak damage as an opening in many won battles
 
 
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Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #27 on: May 10, 2020, 11:31:15 AM »
in old vb6  aurora I had difficult fights with invaders in sol system
their missile tech was beyond my capabilities
I used commercials full of armor and ciws to soak damage as an opening in many won battles
 

Wow, that's a good strategy.

Armoured missiles were pretty goood for this; too bad they were wildly overpowered in most other uses.

I think we don't (and I think we shouldn't) have armored missiles in C#, right?

Here is the story. We beat them since they had too few ships and I read GC and set up an army as good as I can. 150k 3divisions lost to their 16k, I think becuse of their OP mechs. They decreased to 7.5k. A second geneticly modified army did the trick, I lost 30k but beat them.

Now Xeno and Cons teams recovering ruins. 1/10 of them recovered to present day and it was 20m fuel, 100 Inf, 1 FC, 1 CF. Still 66 Alien Inst. are waiting to be recovered. Xeno teams found that they have a name which now can't remember but still not their race. Since they had no lifepods I assume they were not proper NPRs though.

I still get lots of increment adjusments but no contacts anywhere even though I searched a little. Maybe some commercial leftovers but they seem to trying to fire at something. It could also be two AIs fighting, it remains to be seen.
 

Offline Black

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Re: I need help to counter AMM barrages
« Reply #28 on: May 10, 2020, 11:40:50 AM »
If you still see short increments after battle check your fire controls, maybe you forgot to turn them off.
 

Offline consiefe (OP)

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Re: I need help to counter AMM barrages
« Reply #29 on: May 10, 2020, 11:43:18 AM »
If you still see short increments after battle check your fire controls, maybe you forgot to turn them off.

No, no they are proper adjusments becuse I turned all my FCs off and lots of time passed. I get many normal increments but now and then they start and take 5-10 times to go away.

But thanks for the heads up.