Okay, I'm having a problem I can't figure out.
Short summary: I created a fleet, the Retribution Fleet. I had my various battlegroups join this fleet as sub-fleets. This has worked well for several campaigns in the past, and I've no problems I didn't cause myself. However, in my latest campaign I've run up against an issue I can't get a handle on. Basically, the fleet is showing a speed of 1 km/s. If I try to manually change this speed it won't change, and I noticed that its not showing a maximum speed, as it would if I had set it to a lower speed for some reason.
This happened after I launched a strike group of fighters, which then suffered some damage in battle. The 1 km/s speed appeared after they rejoined the fleet and landed on their carriers. Only one of the fighters suffered damage which slowed it down, and it still had a top speed of more than the fleet's normal maximum. None of the other ships have suffered damage, and they all have fuel. I detached all of the individual battlegroups, and all of them showed the normal 7,500 km/s speed once detached, but when they rejoined the fleet it continued to show a 1 km/s speed even though each individual battle group showed a normal speed when detached.
I'm stumped.
Edit: I closed and restarted Aurora, and that seems to have resolved the problem. Should have thought about that to begin with. - KB