Author Topic: gunboats  (Read 600 times)

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Offline TrueZuluwiz (OP)

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gunboats
« on: November 26, 2020, 04:11:38 PM »
A question that has bothered me for a while: would it be worth the effort to arm gunboats with standard anti-mine missiles and send them through to clear minefields? I can see that it would be a fast way to clear mines, since a gunboat can carry 16 standard missiles, therefore 16 standard anti-mine missiles. A squadron of 6 gunboats would thus be able to fire 96 missiles. This would be a fast and cheap way to clear minefields, but I'm not sure it would be better than using missiles launched from warships.  The advantage would be to clear mines without risking your warships. Any thoughts or comments?
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Offline froggiest1982

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Re: gunboats
« Reply #1 on: November 26, 2020, 07:11:05 PM »
A question that has bothered me for a while: would it be worth the effort to arm gunboats with standard anti-mine missiles and send them through to clear minefields? I can see that it would be a fast way to clear mines, since a gunboat can carry 16 standard missiles, therefore 16 standard anti-mine missiles. A squadron of 6 gunboats would thus be able to fire 96 missiles. This would be a fast and cheap way to clear minefields, but I'm not sure it would be better than using missiles launched from warships.  The advantage would be to clear mines without risking your warships. Any thoughts or comments?

Sorry if I ask, but as far as I know mines are not implemented in C#, so I don't see the need of a minesweeper.

So, did you manage to get mines to function and or encountered any minefield?

Thanks

Offline StarshipCactus

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Re: gunboats
« Reply #2 on: November 26, 2020, 07:27:02 PM »
A question that has bothered me for a while: would it be worth the effort to arm gunboats with standard anti-mine missiles and send them through to clear minefields? I can see that it would be a fast way to clear mines, since a gunboat can carry 16 standard missiles, therefore 16 standard anti-mine missiles. A squadron of 6 gunboats would thus be able to fire 96 missiles. This would be a fast and cheap way to clear minefields, but I'm not sure it would be better than using missiles launched from warships.  The advantage would be to clear mines without risking your warships. Any thoughts or comments?

Sorry if I ask, but as far as I know mines are not implemented in C#, so I don't see the need of a minesweeper.

So, did you manage to get mines to function and or encountered any minefield?

Thanks

This is the Starfire section of the forum, not Aurora.
 

Offline froggiest1982

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Re: gunboats
« Reply #3 on: November 26, 2020, 10:08:03 PM »
A question that has bothered me for a while: would it be worth the effort to arm gunboats with standard anti-mine missiles and send them through to clear minefields? I can see that it would be a fast way to clear mines, since a gunboat can carry 16 standard missiles, therefore 16 standard anti-mine missiles. A squadron of 6 gunboats would thus be able to fire 96 missiles. This would be a fast and cheap way to clear minefields, but I'm not sure it would be better than using missiles launched from warships.  The advantage would be to clear mines without risking your warships. Any thoughts or comments?

Sorry if I ask, but as far as I know mines are not implemented in C#, so I don't see the need of a minesweeper.

So, did you manage to get mines to function and or encountered any minefield?

Thanks

This is the Starfire section of the forum, not Aurora.

s**t, sorry mate, the update board can be confusing

 

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