Hi,
I know it has probably highlighted and discussed other times but I am recollecting all in this thread.
I would like the opportunity to reintroduce the ability for Races to receive foreign aid. While in VB6 this was limited to wealth, would be great to extend it on the following:
wealth
minerals
fuel
maintenance supplies
techs
components in the stockpile
The reason is that while it is great to have some games against the AI, I still find that the best time I have playing the game is when I decide to take control and RP the whole situation. For instance, in my latest game, I am controlling 4 races in the same system on different planets. RNG God gave a race an insane amount of Sorium and the only other important source would be from only 1 gas giant. Enough said that with all races starting conventional and 25% research speed, fuel is indeed a very important commodity as the prospective of jumping out of the system are far far away. There are obviously other small mechanics that I faced on other games and that could have increased the number of options and generally fun without necessarily tampering with the DB (which is always a gamble anyway).
In my mind, Player controlled races could be more "alive" if allowed to trade more important items rather than goods. With SM you can force the max relationship pretty much controlling the whole diplomacy, making possible trading embargos, small cold wars, etc. The same amount of freedom would be a huge tool. In this meaning, the possibility of trading ships again in 1.14 is extremely welcome.