Steve -
Just a little suggestion based on the 6 Powers Campaign. I was having a problem that I was convinced was a bug. Ships were getting "stuck", not arriving when they were supposed to, using up their supplies, and so on. The first couple of times I figured I screwed something up, and then I realized that this was happening more than once. Then I realized that it was happening in the same system over and over again. I figured that Aurora was glitched and that this system was the Bermuda Triangle of space.
I started documenting the problem, and when it cropped up the second time after documenting it in the same system I figured I had enough to declare a problem and I was set to ask you if I could send you the database so you could diagnose the problem. Then I did a little more checking by opening the system map, and lo and behold, it was a nebula system! Right there on the map was the notation that ships could only travel at a certain speed depending on their armor. Doh! That was the explanation!
Now, I knew that nebulas limited speed, and I knew that this system had a nebula, but I didn't put the two together, because on the Task Group screen the group still was apparently maintaining its maximum speed and its ETA was based on this fictional, unobtainable speed. It would be nice if the group's real maximum speed was reflected on the Task Group screen, along with its real ETA.
Kurt