Back to actual suggestions.
1. Could the Task Group window show the full location in the location field? Right now it only seems to show the system, not the planet/JP/etc.
2. Now that I've found some of the useful mouse-overs, could the Production Window / Mining/Maintenance, "Mouse Over" show what each mineral is primarily used for? I know a lot of things take small amounts of several minerals so it isn't clear cut, but each mineral seems to be primarily used for a handful of things. I made a reference list from a posting I found here, but it would be convenient to have it right there where most needed.
3. Another mouse-over request. Have the Production Window / Research RP "Mouse Over" show the Research Points per annum calculation, as you already do for industrial production etc.
4. Have the "New Thermal Contact" event list which sensor platform made the contact, or at least the first one.
5. Allow "banning" a planet/moon that has population (to keep civilian ships from adding more). See the bug report I'm about to post on why I ran in to this.
6. Whenever a specific ship (unit) is referenced in the event log, please list which TG it is in.
7. It would be handy if the function keys worked no matter which Aurora window had focus.
8. On the System Map, if I select the option to highlight alien population centers, it only seems to function when I have one under actual observation but "forgets" once it is no longer under sensor coverage. I can imagine this could get complicated since an alien population center could be destroyed or removed or conquered between observations, but it would be handy to be able to see "known" alien population centers on the System Map even when not under direct observation, even if that information might be stale.
9. It would streamline the game if I could tell TG's to go do something several systems away without having to enter each WP transit manually. This gets in to areas such as path finding which can become complicated to code. I'm sure it has been considered and I'm not suggesting anything new, especially since this would be necessary for AI NPR's, but I thought I would list it. For example, I would like to be able to tell a TG to go pick up a team on a moon several systems away and return them to the home world with just a couple clicks. That also saves me from having to go to the Galacitc Map and figuring out the route myself should I not have it memorized. I kind of miss the old Starfire IFN here where I could assume they would hitch a (slow) ride back on a freighter as long as it was connected to the IFN.
10. When a research project is completed, report in the event log which new techs if any are thereby opened for research.
11. Allow an entire system to be flagged off limits to civilian ships.