Could we have an option in the Formation Templates tab to select which ground commander bonuses are favored for certain formations - similar to how we can select what types of governors colonies get - as well as set the default priority value of a formation - currently one has to manually set it per formation after construction. I find that oftentimes my formations get assigned commanders whose skillsets do not match the intended purpose of the formation.
In addition, I always find myself with an absurd amount of unassigned officers. I've personally never had an officer shortage on training level 5 except for maybe a very brief window early on during campaigns when (if) I conduct explosive growth. Should a higher Training Level of your empire not only reduce your intake of trained crew, but also reduce your intake of officers? Or perhaps, on training level 1 you get lots of poor officers, but ones with tiny/no political reliability bonuses (since there's no need to "pull strings" to get into the officer program when just about everyone is getting approved for it.) Whereas on higher training levels you get fewer but better officers with a much higher chance for larger political reliability bonuses (to model the inverse - a politically savvy officer pulling strings behind the scenes to get himself into the highly prestigious officer corps.) Alternatively, officers skills cap out depending on the training level of your empire - i.e., level 1 training = new officers can only start with a max 10% skill bonus, level 2 = 20%, etc.