Author Topic: Unrest on colonies  (Read 311 times)

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Offline dersavage (OP)

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Unrest on colonies
« on: August 10, 2025, 12:48:48 PM »
I haven't played Aurora 4x for few years and not I started new. I run into new problem in every game.

Civilian ships will move so many colonist and Protection Required will sky rocket. Example in Alpha Centauri Protection need is 26 650 / 813. No matter how many ships or troops I move there I can't lower it. Alpha Centauri have spaceport and I am terraforming it too. It can support 67 012m people and have 70 428m, but I think infrastructure is not the problem.

How to lower unrest? I can't build enough ships to fulfil my colonies protection.
 

Offline paolot

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Re: Unrest on colonies
« Reply #1 on: August 10, 2025, 01:01:52 PM »
I haven't played Aurora 4x for few years and not I started new. I run into new problem in every game.

Civilian ships will move so many colonist and Protection Required will sky rocket. Example in Alpha Centauri Protection need is 26 650 / 813. No matter how many ships or troops I move there I can't lower it. Alpha Centauri have spaceport and I am terraforming it too. It can support 67 012m people and have 70 428m, but I think infrastructure is not the problem.

How to lower unrest? I can't build enough ships to fulfil my colonies protection.

Maybe your population is much larger than the support that planet can house. This produce the unrest. And a lot of deaths.
I think you should move some colonist elsewhere.
You can also stop the civilians bring there new people.
In the Economics window, Civilian/Flags tab, at the top of the window, you can decide if the planet is a source or a destination of colonists, or if it is a stable population.

Buy, really have you 70 billion people on the planet??!!
How many people have you started the game?
« Last Edit: August 10, 2025, 01:04:36 PM by paolot »
 

Offline dersavage (OP)

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Re: Unrest on colonies
« Reply #2 on: August 10, 2025, 03:03:39 PM »
Not sure is it 70 bilj. It seems Unrest isn't anymore, I moved more infra there, but every time I do this, population increases too. I am terraforming it to be more stable and added civilian flag NOT to bring more colonist.

 

Offline Steve Zax

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Re: Unrest on colonies
« Reply #3 on: August 10, 2025, 03:28:20 PM »
What is your decimal separator?
Is 1 thousand plus 1/2 1,000.5 or 1 000,5 ?

if the latter, Aurora won't like it. _AT ALL_
 

Offline Aloriel

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Re: Unrest on colonies
« Reply #4 on: August 10, 2025, 03:47:34 PM »
Looking at the screenshot, I'd say it's definitely a decimal separator issue. The one hard and fast rule about this game is that it must be played with settings that result in this meaning from this number:

1,001.01 = One thousand one decimal zero one
Sarah
Game Developer in Unity and UE4 and 5
 
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Offline dersavage (OP)

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Re: Unrest on colonies
« Reply #5 on: August 10, 2025, 11:59:50 PM »
It must be that decimal separator issue / regional keyboard settings. Thanks for help, I try to change that in windows.
 

Offline paolot

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Re: Unrest on colonies
« Reply #6 on: Yesterday at 06:15:34 AM »
It must be that decimal separator issue / regional keyboard settings. Thanks for help, I try to change that in windows.

Be aware that changing decimal settings in Windows doesn't restore a game already started. Even more, also the DB could be corrupted.
It's better you create a new directory, with a fresh version of the game, and begin a new match.
 

Offline Garfunkel

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Re: Unrest on colonies
« Reply #7 on: Yesterday at 07:52:28 PM »
Agreed with paolot - delete the game and reinstall.