I fought my first v4.0 battle against an AI race last night. The result was never in doubt (them 5 vessels, 4 beam with 1 CG; me 3CV,4BB, 5CG, 10CA, 4DDE, 7FG), but what I found difficult to judge was the necessary throw weight of missiles to ensure a kill without wasting too many missiles. I used about 50% of my magazine capacity but wasted something like 30% of my magazine capacity after the last AI ship became a nuclear fireball. So the question to those with more combat experience is:
How do you plan your missile battle against a new enemy?
I appreciate that as you build up intelligence you get a far better feel for how much firepower to use but for those initial engagements I either need much bigger Magazines or I need to improve my management of salvos.
BTW Steve, I love the addition of AI it makes for a much better game for me. No more setting up chinese walls in your head between 'us' and 'them'
![Very Happy :D]({SMILIES_PATH}/icon_biggrin.gif)