Steve -
I've been playing around with 4.26 to stay current, and to test some ideas. I've been having some problems, though, due to errors that keep cropping up. Basically, I've been testing an idea, and in every campaign I always end up getting a series of errors that crop up, as follows:
Error in LoadPopulations, Error 6 was generated by Aurora, Overflow, Please report to...
followed by -
Error in Update AllSensors, Error 6 was generated by Aurora, Overflow, Please report to...
There will be one or more of the above errors, but I can get through them okay, but...Aurora will only advance 2 to 6 hours once this error shows up. I originally thought that this was due to something that an NPR was doing out of sight of my race. This was eminiently possible, as my race hadn't ventured out of its home system, while the NPR set up at the start of the game probably was exploring far and wide. However, after having my last campaign come to an end because of this problem, I set up a campaign to test my idea for a campaign/race without any NPR's. After 14.5 years, my race has not ventured out of its own system, so no NPR's have been generated. Or so I thought.
While writing this post, I deecided to check in the database to confirm the lack of NPR's, and I found that there were actually five NPR's listed in the database, and a system in addition to my home system, in spite of the fact that this is the only game on the database. I then realized what happened. I opted to not go with the standard Sol system setup, and instead had an SM race generated, and then generated systems under the SM race until I got the system I wanted (so that I could test my campaign concept). I think that NPR's were generated automatically on suitable planets as I generated the solar systems, and then weren't deleted when their system was deleted. And I forgot to delete one of the systems that I was keeping in reserve in case I didn't generate a better system. This may have contained an NPR, and may have been what was causing the problem. I deleted all of the the races, species, and systems aside from my test race/species, and the precursors, and then tried a time advance. I still get the loadpop error, but the updatasensors error is gone and the time advances properly.
I am convinced that the errors are due to something that the NPR was doing. In all three campaigns where I've had this problem the errors started pretty far along, 10-15 years in, however, I don't know if they are all happening at the same time or not.
Kurt