Author Topic: Battle Rider doctrine any critic welcome,needed  (Read 513 times)

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Offline waresky

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Battle Rider doctrine any critic welcome,needed
« on: November 23, 2009, 02:03:15 PM »
Because our Great Admiral Kutznenov need a Doctrine's change we r pressed to design a very advance Heavy Assault Carrier

This r the Mainstay of Battle Rider Group.without Jump Drive,mountet in a devoted Jumptender with a monster J-250000..

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FNE COMET class Battle Rider    249950 tons     19605 Crew     42531.4001 BP      TCS 4999  TH 2640  EM 1560
1056 km/s     Armour 2-353     Shields 52-240     Sensors 1/840/0/0     Damage Control Rating 953     PPV 0
Annual Failure Rate: 802%    IFR: 11.1%    Maintenance Capacity 66248 MSP    Max Repair 3024 MSP
Flag Bridge    Hangar Deck Capacity 70000 tons     Magazine 8260    
Maintenance Modules: 50 module(s) capable of supporting ships of 10000 tons

ImperialYard Ion Engine E4 (88)    Power 60    Fuel Use 40%    Signature 30    Armour 0    Exp 5%
Fuel Capacity 5,050,000 Litres    Range 90.9 billion km   (996 days at full power)
Gamma R240/8 Shields (26)   Total Fuel Cost  208 Litres per day

CIWS-320 ECCM-2 (20x10)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
RGM-2 Sparrow 167 (4000)  Speed: 33,600 km/s   End: 5.2m    Range: 10.5m km   WH: 4    Size: 2    TH: 403 / 242 / 121

AS 36 Active Search Sensor S1728-R20 (40%) (1)     GPS 34560     Range 345.6m km    Resolution 20
XSEH 10 Active Search Sensor S480-R1 (40%) (1)     GPS 480     Range 4.8m km    Resolution 1
5XL EM Detection Sensor EM35-840 (40%) (1)     Sensitivity 840     Detect Sig Strength 1000:  840m km
XL EM Detection Sensor EM24-576 (40%) (1)     Sensitivity 576     Detect Sig Strength 1000:  576m km

ECM 20

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes

the newly most expensive M-Type JumpDrive design r this:
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Pratt J250000(5-200)M-Type 1
Max Ship Size: 5000 (250000 tons)     Max Squadron Size: 5     Max Dist: 200
Jump Engine Size: 72000 Tons    Efficiency: 5    Jump Engine HTK: 288
Cost: 518400    Crew: 7200
Materials Required: 103680x Duranium  414720x Sorium

Development Cost for Project: 5184000RP

and the Spearhead of the Group r those Parassites:

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FNE Riders Comet class Fast Attack Craft    10000 tons     798 Crew     2009.36 BP      TCS 200  TH 450  EM 180
4500 km/s     Armour 8-41     Shields 6-240     Sensors 1/48/0/0     Damage Control Rating 48     PPV 12
Annual Failure Rate: 106%    IFR: 1.5%    Maintenance Capacity 942 MSP    Max Repair 168 MSP
Magazine 432    

ImperialYard Ion Engine E4 (15)    Power 60    Fuel Use 40%    Signature 30    Armour 0    Exp 5%
Fuel Capacity 80,000 Litres    Range 36.0 billion km   (92 days at full power)
Gamma R240/8 Shields (3)   Total Fuel Cost  24 Litres per day

CIWS-320 ECCM-2 (1x10)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
RGM Size 2 Missile Launcher (6)    Missile Size 2    Rate of Fire 10
A-Boat Missile Fire Control FC24-R18 (40%) (2)     Range 13.0m km    Resolution 18
RGM-2 Sparrow 167 (210)  Speed: 33,600 km/s   End: 5.2m    Range: 10.5m km   WH: 4    Size: 2    TH: 403 / 242 / 121

AS 1 Active Search Sensor S96-R20 (40%) (1)     GPS 1920     Range 19.2m km    Resolution 20
EM Detection Sensor EM2-48 (1)     Sensitivity 48     Detect Sig Strength 1000:  48m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes

in the group are obviously Escorts,Cruiser and others Support ships.
But those doctrine will become a overwhelming attack factor in few fast (ION Engines:)))..) ships.

if am encounter an more fast Race our Designers r sure on way to mars vacation..:D

Edit and explain:the first and not lonely lack r poorish A-missile cap of the Riders,probably,our designers r blinded,if we encounter a missile race this "fast" 10.000-tons r easy target..but Roleplaying need r Roleplaying blind ingenuity.
 

 

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