Author Topic: Marines Naval Warships  (Read 698 times)

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Offline waresky

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Marines Naval Warships
« on: December 13, 2009, 12:15:19 PM »
Code: [Select]
HMS BigSnake I class Assault Ship    21750 tons     1586 Crew     5885.74 BP      TCS 435  TH 1500  EM 0
6896 km/s     Armour 10-69     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 126     PPV 10
Annual Failure Rate: 145%    IFR: 2%    Maintenance Capacity 5398 MSP    Max Repair 600 MSP
Hangar Deck Capacity 1000 tons     Troop Capacity: 1 Battalion    Magazine 847    Cargo Handling Multiplier 20    
Maintenance Modules: 1 module(s) capable of supporting ships of 200 tons

Energomash MCFD E2.5 (24)    Power 125    Fuel Use 25%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 400,000 Litres    Range 132.4 billion km   (222 days at full power)

CIWS-320 ECCM5 (2x8)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
AM Size 1 Missile Launcher 5s (10)    Missile Size 1    Rate of Fire 5
Missile Fire Control FC200-R1 (2)     Range 6.0m km    Resolution 1
Abel Bosum AMM sIII (857)  Speed: 48,000 km/s   End: 2.1m    Range: 6m km   WH: 1    Size: 1    TH: 896 / 537 / 268

Active Search Sensor S600-R1 (1)     GPS 600     Range 6.0m km    Resolution 1

ECCM-5 (1)         ECM 40

Strike Group
5x USMC Snake I Assault Shuttle   Speed: 12800 km/s    Size: 3.75

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes

Code: [Select]
HMS Assault Wolfhound I class Assault Transport    29950 tons     1341 Crew     4147.2 BP      TCS 599  TH 1250  EM 900
4173 km/s     Armour 4-85     Shields 30-180     Sensors 1/1/0/0     Damage Control Rating 64     PPV 0
Annual Failure Rate: 112%    IFR: 1.6%    Maintenance Capacity 5538 MSP    Max Repair 100 MSP
Troop Capacity: 6 Battalions    Drop Capacity: 6 Battalions    Cargo Handling Multiplier 20    

Energomash MCFD E2.5 (20)    Power 125    Fuel Use 25%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 600,000 Litres    Range 144.2 billion km   (400 days at full power)
Epsilon R180/9 Shields (10)   Total Fuel Cost  90 Litres per day

CIWS-320 ECCM5 (2x8)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
Active Search Sensor S100-R75 (1)     GPS 7500     Range 75.0m km    Resolution 75

This design is classed as a military vessel for maintenance purposes

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USMC Snake I class Assault Shuttle    187.5 tons     13 Crew     37.4 BP      TCS 3.75  TH 24  EM 0
12800 km/s     Armour 1-2     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0
Annual Failure Rate: 1%    IFR: 0%    Maintenance Capacity 31 MSP    Max Repair 15 MSP
Drop Capacity: 1 Company    

Shuttle ICFD HE180 (1)    Power 48    Fuel Use 1800%    Signature 24    Armour 0    Exp 10%
Fuel Capacity 10,000 Litres    Range 5.3 billion km   (4 days at full power)

This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes

Code: [Select]
USMC Kobra Bomber class Pinnace    246.5 tons     20 Crew     152.4 BP      TCS 4.93  TH 24  EM 0
9736 km/s     Armour 1-3     Shields 0-0     Sensors 5/1/0/0     Damage Control Rating 0     PPV 1.8
Annual Failure Rate: 4%    IFR: 0.1%    Maintenance Capacity 39 MSP    Max Repair 100 MSP
Magazine 12    

Shuttle ICFD HE180 (1)    Power 48    Fuel Use 1800%    Signature 24    Armour 0    Exp 10%
Fuel Capacity 10,000 Litres    Range 4.1 billion km   (4 days at full power)

GrummanBoxer-2 (6)    Missile Size 2    Hangar Reload 15 minutes    MF Reload 2.5 hours
Missile Fire Control FC100-R75 (1)     Range 225.0m km    Resolution 75
Viper GateSieger ASM-2 V2 (6)  Speed: 28,000 km/s   End: 3.6m    Range: 6m km   WH: 4    Size: 2    TH: 317 / 190 / 95

Thermal Sensor TH0.33-5 (50%) (1)     Sensitivity 5     Detect Sig Strength 1000:  5m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes

Et voilĂ .
Marines Assault group r ready..hope.
 

Offline Andrew

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Re: Marines Naval Warships
« Reply #1 on: December 13, 2009, 01:48:29 PM »
Why does one of the ships carry a maintenance module I don't see what good it does , the rest seem reasonable designs although the shuttles can only carry companies and the troops carried are all battalions
 

Offline lastverb

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Re: Marines Naval Warships
« Reply #2 on: December 13, 2009, 02:43:34 PM »
as far as i remember u can put 5 companys in each 1 battalion capacity ship
 

Offline Andrew

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Re: Marines Naval Warships
« Reply #3 on: December 13, 2009, 04:52:24 PM »
Quote from: "lastverb"
as far as i remember u can put 5 companys in each 1 battalion capacity ship
That makes sense, but it is not something I have done so I forgot about it
 

Offline waresky

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Re: Marines Naval Warships
« Reply #4 on: December 14, 2009, 10:36:02 AM »
1 battalion=5 Company

5 Shuttle with 1 Company Each = 1 battalion in 1 volley assault.

Am try to assault some (if all going done) Ancients ACTIVE schips to stole 1 for our use..

Our Imperial Marines HQ r crazy..our tacticians confident on overhwlming speed to reach FASTEST nearest ship..
Am try to park some uncovered Shuttle into space,our ships retreat and at good point..Whamm..on Drive on..Assault go on.
If am succeed..am post..if not..Amen.
Our Imperial Marines are pay for Die.
 

 

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