An additional box on the game-info screen (ctrl-I ?): multi-human game. This would make some of the non-SM operations require an SM password.
I was thinking about the "unlock design" SM-only issue this morning, and it occured to me that Aurora actually is intended to support 3 modes:
1) SM mode, aka "Cheat" mode. Allows one to break the rules.
2) Solitaire player mode - should be able to easily ignore rules (i.e. cheat) that he wants to ignore, but wants to be warned when cheating.
3) Multi-human mode - There's an SM mailing DB to players who enter their orders etc. In this mode the rules should be strictly enforced, which means requiring the SM password to go into any of the other modes. It's not clear how much effort you (Steve) want to expend here, since I don't know of anyone who's actually doing this.
In any event, introducing the multi-human mode will give a compromise solution to a lot of the "should this cheat require the SM PW" questions - in multi-human mode the answer is "yes"; in solitaire mode is "no, but maybe give a warning".
It also occurred to me while typing this message that the startup screen should probably modified to support multi-player mode - there should be a "select human player" pulldown (which includes SM) that requires the apropriate PW to start the game. This so that the SM doesn't accidently leave the DB that he mails to player1 with the default empire set to player2's.
John