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Topic: Useful Rules Links (Read 10233 times)
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Steve Walmsley
(OP)
Aurora Designer
Star Marshal
S
Posts: 10323
Thanked: 11883 times
Useful Rules Links
«
on:
January 16, 2010, 05:30:23 PM »
Quote
Detailed explanation of why time increments get cut short:
viewtopic.php?f=19&t=1839
(read the whole thread)
Different Leader Types / Research Projects:
viewtopic.php?f=1&t=1787
Transportation of Ground Forces and Boarding Combat:
viewtopic.php?f=1&t=1680
Diplomatic Rules:
viewtopic.php?f=1&t=1613&hilit=diplomacy#p14676
Missile Series:
viewtopic.php?f=1&t=1733
Real Stars Option:
viewtopic.php?f=1&t=1654
Civilian Trade System:
viewtopic.php?f=1&t=1486
(need to read the whole thread)
Civilian Mining Complexes:
viewtopic.php?f=1&t=1716
(2nd post in thread)
Steve
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ExChairman
Captain
E
Posts: 546
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Re: Useful Rules Links
«
Reply #1 on:
October 03, 2010, 02:01:27 AM »
Quote
Theese are all to the old site... Nothning works
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Veni, Vedi, Volvo
"Granström"
Wargame player and Roleplayer for 33 years...
Erik L
Administrator
Admiral of the Fleet
Posts: 5507
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Re: Useful Rules Links
«
Reply #2 on:
October 03, 2010, 12:44:41 PM »
Quote
http://aurora2.pentarch.org/index.php/topic,1787.0.html
Different Leader Types / Research Projects
http://aurora2.pentarch.org/index.php/topic,1680.0.html
Transportation of Ground Forces and Boarding Combat
http://aurora2.pentarch.org/index.php/topic,1613.0.html
Diplomatic Rules
http://aurora2.pentarch.org/index.php/topic,1733.0.html
Missile Series
http://aurora2.pentarch.org/index.php/topic,1654.0.html
Real Stars Option
http://aurora2.pentarch.org/index.php/topic,1486.0.html
Civilian Trade System (need to read the whole thread)
http://aurora2.pentarch.org/index.php/topic,1716.0.html
Civilian Mining Complexes (2nd post in thread)
http://aurora2.pentarch.org/index.php/topic,1839.0.html
Explanation of why time increments get cut short (read the whole thread)
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Erik Luken
Arkayn Game Designs
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