Something I came up with in the shower...
Spinal MountsApplicable weapons: Pre-designed Lasers, Particle Beams, Railguns
Spinal Mount Size vs Damage- Spinal Mount 2x Size / 2x Damage
- Spinal Mount 4x Size / 4x Damage
- Spinal Mount 6x Size / 6x Damage
- Spinal Mount 8x Size / 8x Damage
Spinal Mount Size vs Reload Rate- Normal Size / Normal Reload
- Spinal Mount 2x Size / 75% Reload
- Spinal Mount 3x Size / 50% Reload
- Spinal Mount 4x Size / 25% Reload
- Range remains untouched.
- Crew scales with the total size of the mount, using the original weapon's figure as a base.
- Total power requirement scales with the damage setting. Power recharge per 5 secs naturally scales with that and according to the reload rate setting.
- HTK would scale with the mount's size or damage to some extent, I guess.
- I'd say final cost scales with the total size, but I don't know how that works.
- The Spinal Mount base tech and settings may be individual, separate research projects, like Fire Control Tracking Speed, Missile Launcher Sizes, etc.
So it'd go something like this...
Base weapon30cm Railgun V6/C8Damage Per Shot (4): 7 Rate of Fire: 15 seconds Range Modifier: 6
Max Range 420,000 km Railgun Size: 9 HS Railgun HTK: 4
Power Requirement: 21 Power Recharge per 5 Secs: 8
Cost: 219 Crew: 90
Spinal mount (maxed damage, minimal reload)240cm Spinal Railgun X8-R25Damage Per Shot (4): 56 Rate of Fire: 30 seconds Range Modifier: 6
Max Range 420,000 km Railgun Size: 288 HS Railgun HTK: 32
Power Requirement: 168 Power Recharge per 5 Secs: 28
Cost: 7008? Crew: 2880
Am I too insane?