Author Topic: Aurora II  (Read 175262 times)

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Offline Frick

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Re: Aurora II
« Reply #225 on: February 23, 2016, 09:10:38 AM »
Quote from: Jumpp link=topic=3011. msg83428#msg83428 date=1450126280
I've never attached a profiler to Aurora, but I was a professional game programmer for about twenty years.  I'd bet good money that the performance issues on this game have very little to do with the choice of language and everything to do with using a relational database as the runtime store of game state.

Wouldn't SSD's/RAMdisks improve performance if this was the case?

Quote from: MarcAFK link=topic=3011. msg83500#msg83500 date=1450329972
I recall someone suggesting there could be a noticeable performance increase if you pop the db into ramdisk before loading Aurora.  At the moment I'm using a laptop that can't even handle the processor load so it's not worth testing :p.

I've tried that, didn't help.  That was on version 5. xx though, but I assume things haven't changed since then.
 

Offline TheDeadlyShoe

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Re: Aurora II
« Reply #226 on: February 23, 2016, 10:20:10 AM »
The economic/per 5day processing does use the hard disk heavily, but everything else is more cpu dependent.
 

Offline MaysaChan

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Re: Aurora II
« Reply #227 on: June 09, 2020, 07:13:59 PM »
Is this still in development? or no

I feel like *some* of those features can be implement in current Aurora
 

Offline davidb86

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Re: Aurora II
« Reply #228 on: June 09, 2020, 07:41:25 PM »
This became Aurora C#
 
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