Hello everyone!
Version 5. 42.
Over the last couple of days I am climbing the learning cliff. I did a pre-newtonian start with no immediate NPRs, started in 2011. Because of lots of early mistakes and economic/shipyard/class design ignorance, it took me over a hundred years to leave the system. Taking pointers from Steve's NATO vs. Soviets campaign like many others, I designed my own version of carrier battlegroup, it took decades to design, develop, build, redesign, refit, deploy and train them. I now have about 220 fighters in 3 groups, and assorted combat and support ships. I also have about 420 naval officers.
'Automatic Assignments' is ticked.
The issues:
1. I have lots of unassigned officers, yet some of my ships are not commanded. Rank requirements *should* be no problem.
2. After unassigning everybody, lots of automatic command assignments followed. The same ships as before received no commanders. Of some classes, nobody was assigned, of other classes, only a few ships cannot receive a leader.
3. I manually assigned all vacancies. After a couple of 30 day increments, they all automatically reassigned, so that again these certain ships and fighters lost their commanders. For example, I have 4 command cruisers that need a rear admiral (probably to much, but anyway). I have 3 rear admirals. I manually assigned them and assigned new officers for their old ships.
Then they unassigned from the command cruisers. Same with some classes of fighters and a number of fighters and ships of other classes.
4. None of this reassignment happens to the one full carrier battlegroup that has its own Task Force and that is moving around and into Alpha Centauri. The leaders stay put.
So what is happening here? Is it a rank requirement issue? How can I make the automatic assignments work at all times?
5. Independent from whether that is the case, can I change the rank requirement of classes retroactively?