Author Topic: What's going on in your empire/planet/battlefield?  (Read 272239 times)

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Offline illrede

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Re: What's going on in your empire/planet/battlefield?
« Reply #1185 on: December 28, 2015, 11:42:35 PM »
x4 Stable wormholes, x1 1 transit from Sol, x2 2 transits (one adjacent to the 1 transit), x1 3 transits, 3 confirmed active (two of which are the adjacent pair!)

A training fleet is currently in a fight at 2-1 odds, fortunately the technology gap isn't so bad (although this game has been one long wormhole defense, I had 8,000 km/s Ion Drive battleships, and it was three million tons of fuel well spent per sortie, each.)

EDIT: And it's 2-1 and not 3-2 because they got a trio missile ships separate from the rest on the way there (again with the adjacent active wormholes)
« Last Edit: December 28, 2015, 11:57:16 PM by illrede »
 

Offline Zincat

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Re: What's going on in your empire/planet/battlefield?
« Reply #1186 on: December 29, 2015, 03:37:13 AM »
Things are looking grim for the young Terran Federation. Founded just 10 years ago, due to the discovery of Trans Newtonian technology, the federation started exploring the closest stars two years ago.

Suddenly, alien fleets comprising more than 20 different classes of ships entered sol, and are now parked above Earth. The aliens seem to be at rather advanced, but not too much. The problem though is that the federation is still in the phase of PLANNING its first military ships and orbital defence platforms...

The aliens could destroy the human race without any possible recourse, at any moment.


P.S. Assuming I can keep playing that is, as for the last hour I've been seeing 1 minute turns without any sort of change. I suppose it's the aliens reacting to all the civilian ships or something like that. If anyone has ideas I'll gladly listen XD EDIT: weird, restarting the game made the problem go away. Still in orbit of course, but normal 1 day turns.
« Last Edit: December 29, 2015, 04:14:47 AM by Zincat »
 

Offline CharonJr

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Re: What's going on in your empire/planet/battlefield?
« Reply #1187 on: December 30, 2015, 01:26:08 AM »
Yup, had the same with another human race (during truce) around Earth. They were following my ships with their warships. After a restart everything went back fo normal (no more interrupts) and they left my ships alone.
 

Offline illrede

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Re: What's going on in your empire/planet/battlefield?
« Reply #1188 on: December 30, 2015, 11:02:34 PM »
Another wormhole opened one transit from Sol. The inactive wormhole is now active. The paired wormhole has never quieted sufficiently to allow salvage, 15 wrecks built up and looking to add two more shortly. Standardized fleet composition has gone from x12 30,000 battleships to x8; have discovered that this does not provide sufficient point defense coverage to give a fleet reliable immunity to a two-ship long range missile salvo.

I am becoming concerned...
 

Offline Mastik

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Re: What's going on in your empire/planet/battlefield?
« Reply #1189 on: December 31, 2015, 10:29:28 AM »
New 7.10 generation

  Mineral survey completed in Sol system, and no duranium (a few small asteroids)  :'( .  This is not good.  Survey ships found 4 star gates. 1) Proxima Centauri (dead end), 2) Lalande 21165, 3) Tau Ceti, and 4) FL Virginis.  Unfriendlies in FL V destroyed a survey craft that got too close, diplomatic attempts have been a complete failure.  Large deposits of Duranium have been found in both Lalande and Tau Ceti systems unfortunately at 0.1 & 0.2.  Time to pump out the auto miners.

  Survey team is out surveying planets and moons of Sol, found a 6,000,000 (0.5) deposit of duranium on Mercury.  Whew! Stable Wormhole has appeared in Proxima.
 

Offline Mastik

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Re: What's going on in your empire/planet/battlefield?
« Reply #1190 on: January 01, 2016, 01:00:13 AM »
  Interesting happenings, the stable wormhole shifted into the Fl Virginis system.  A (brief) battle occurred between the residents of FLV and the new comers.  3 new wrecks inhabit the system.
 

Offline Ostia

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Re: What's going on in your empire/planet/battlefield?
« Reply #1191 on: January 01, 2016, 03:46:46 PM »
Spend some 5 hours to setup my new game. Still have to assign tech points and stuff.
 

Offline Vandermeer

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Re: What's going on in your empire/planet/battlefield?
« Reply #1192 on: January 01, 2016, 03:52:50 PM »
I give all my larger commercial ships a 'full' size 1 sensor suite, EM, thermal, and res 1, 5, 20, 80, and 500.
With fighters now being around, I was thinking of course how I should plan my sensor outfit in the future. Unless having 300kt+ fleets, it seems to me like 3 active and 2 passive ones (of maximum size) is normally quite enough. In the past I have used of course res-1 for missiles, and then around 5.5kt for ships and some 25kt more for rp. At more competitive games I usually replaced the last one for a Fac tracker at 900 or 950 tons resolution, and uped ship detection to 6-7k. (I don't care much about survey vessels under my radar. - They fall in my hands once their capital soon does anyway)
Now we need a fighter sensor down to that resolution 5, and my current answer is to just make the fac sensor sharper and live with the bad range. Future strategy may vary as I need to figure out whether facs are still much more numerous or not, and how much threat the fighters really pose compared to swarm.

But aside from civies who can get it all on small size, how do you others see to plan your future detection suites?
playing Aurora as swarm fleet: Zen Nomadic Hive Fantasy
 

Offline MarcAFK

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Re: What's going on in your empire/planet/battlefield?
« Reply #1193 on: January 01, 2016, 11:46:21 PM »
I usually follow the simplest route, equipping ships with whatever resolution is nessicary for their expected target.
Most of the fleet carry resolution 80 or thereabouts for general anti ship use, escorts haul around the resolution 1 sensors. And if I make specific anti fighter or FAC vessels they'll get the resolution 5 or 20.  In general the biggest sensors in my fleet are always size 1 and 80, other resolutions are used for more efficient use of space in smaller vessels.
Usually it's FACs that get interesting range and resolution variations as space is very tight.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
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Offline GodEmperor

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Re: What's going on in your empire/planet/battlefield?
« Reply #1194 on: January 04, 2016, 02:37:46 PM »
My industry on Earth is not keeping with the demand for fuel for my growing navy..
Thankfully, Dator Kingdom aliens which am i war with are coming from the JP located just mere 100km from Earth orbit :P
This time I AM the bad one who started shooting but to my defence aliens ignored every warning about entering Sol system after establishing communication ..
Tech wise were are pretty much even, Earth and her colonies have more than enough minerals but time is the problem - will the xenos let me sort my problems out before they decide to curbstomp me ?? Time will tell.
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You have just pushed me."
 

Offline Mastik

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Re: What's going on in your empire/planet/battlefield?
« Reply #1195 on: January 04, 2016, 07:18:44 PM »
  Its been decades since first contact with the 2 alien races in FL Virginis system.  Recently lost a [cloaked] scout ship in the system.  A single 89000T Miguel Malvar class ship jumped into the Sol system, anti-ship mines heavily damaged the ship.  Sol defense frigates destroyed the intruder.  Intelligence has determined the Miguel Malvar to be a gate construction ship.  Mines and defense forces have destroyed 2 more of the Miguel Malvar class.

  I hope, as long as i can keep the intruders from building the jump gate, i can better prepare for an invasion.

  Humanity continues to expand, with almost 2 billion souls in 3 systems.
 

Offline Mastik

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Re: What's going on in your empire/planet/battlefield?
« Reply #1196 on: January 05, 2016, 05:13:15 PM »
August 2170

  2 More of the Miguel Malvar ships have been destroyed at the FL V jump point.  I expect they will soon bring in jump capable attack ships, to guard the construction ships.  5 wrecks sitting out there, guess it is time to throw a couple salvagers in the ovens.
 

Offline ExChairman

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Re: What's going on in your empire/planet/battlefield?
« Reply #1197 on: January 06, 2016, 06:14:33 AM »
I am in DEEEEEP smeg, My pooor carrier fleet is now between 2 groups of NPR fighter groups, 1 of 60 and another "slightly" bigger off 344 fighters.

I am so dead!!!

Quote
Eagle class Fighter    244 tons     1 Crew     64.6 BP      TCS 4.87  TH 56  EM 0
11498 km/s     Armour 1-3     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 1.8
Maint Life 0 Years     MSP 0    AFR 48%    IFR 0.7%    1YR 4    5YR 61    Max Repair 28 MSP
Intended Deployment Time: 0.1 months    Spare Berths 3   
Magazine 12   

56 EP Magneto-plasma Drive (1)    Power 56    Fuel Use 277.92%    Signature 56    Exp 17%
Fuel Capacity 20 000 Litres    Range 5.3 billion km   (5 days at full power)

Size 3 Box Launcher (4)    Missile Size 3    Hangar Reload 22.5 minutes    MF Reload 3.7 hours
Missile Fire Control FC68-R110 (1)     Range 68.5m km    Resolution 110

The good part is that I sofar destroyed almost 80 percent of his fleet, but the bad intelligence said battleships instead of carriers... ::)
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Offline ExChairman

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Re: What's going on in your empire/planet/battlefield?
« Reply #1198 on: January 06, 2016, 08:22:07 AM »
Carrier John C Stennis was the target of some 240 size 3 missiles, after AMM and even ASM missiles and point defences 49 hits, 2 breaches were opened up but no internals from nuclear fire, 2 of the carriers engines was badly shaken and had to be taken offline.

Was lucky they only had a warhead of 7. :)
Veni, Vedi, Volvo
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Wargame player and Roleplayer for 33 years...
 

Offline MarcAFK

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Re: What's going on in your empire/planet/battlefield?
« Reply #1199 on: January 06, 2016, 10:06:19 AM »
I think I need to see the design of a carrier that can survive 49 strength 7 hits.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "