Having found few resources in their home system, Nadar, the Cyrian Federation has begun to expand out through the three jump points in their system. Two jump gate construction ships are currently under construction to allow civilian development of these new resources.
Many in the Federation believe the resources diverted to building and maintaining a battle fleet are wasted, since the possibility of meeting another space-faring sentient race is believed to be extremely small. Current naval forces include 6 cruisers, 12 escorts, 12 patrol ships, and the planned construction of 6 missile frigates. However, it is not likely that further resources will be used for building or updating the fleet.
Edit:
It seems that those who pushed for the creation of a navy were correct. While finishing up a survey of the Meirica system two jumps from Nadar, a Fraoch clas geosurvey ship detected an unknown contact around the fourth star in the system, which closed in at an extremely fast speed and attacked the vessel with what appeared to be large-caliber railguns, similar to the ones used by Cyrian Navy escorts. The future expansion of the navy seems now to be inevitable.
Edit Mark 2:
The 1st Battle Group has set sail for the Meirica jump point, and will reach it in 57 days at it's maximum speed of 1250 km/s, by which time the jump gate there will be completed.
Order of Battle:
6 8000 ton particle beam cruisers
10 6000 ton railgun escorts
6 4000 ton missile frigates
Twelve 3000 ton patrol vessels remain in Nadar for local defense, and two railgun escorts are currently being refitted to a newer model.
Edit Mark 3:
Unfortunately, due to my low tech, most of the missiles I launched at the enemy ship either missed or were destroyed by the enemy using it's railguns as PD. The rest failed to penetrate the armor. Sending my somewhat faster railgun escorts ahead was a mistake, as all of them were too short-ranged and were slaughtered. The cruisers, however, were able to match the enemy's range and destroy it with only moderate damage to a single ship. The fleet is currently holding place on the jump point while a construction ship builds a gate back home.
Edit Mark 4:
The only jump route through Nadar's third jump point has been explored, revealing a nearly habitable world, ripe for the picking. Assuming, of course, that someone else hasn't already occupied it. (Also, there were two more stars roughly 5 trillion kilometers away containing an ideal habitable world, but I always delete those, just so they stop mocking me with their inaccessibility)
Another star system three jumps from Nadar holds 9 planets of 2.00 colonisation cost. Mineral surveys await, but if they turn out well, this could be one the best systems I've found in any of my games. Also, the 1st Battle Group has returned from Meirica, and is overhauling and commencing fleet upgrades and repairs. Construction has begun upon two new 16,000 ton battlecruisers, with heavy particle beam and missile armaments.
Edit Mark 5:
In more domestic matters, the Federation is currently attempting to secure more mineral resources. Key mineral stockpiles of duranium, corundium, and sorium have reached low levels in the mineral-dry capital. While some minerals are provided by the significant mining operation on Keilia, another planet in the Nadar system (which already has a mineral output almost twice that of the capital), it has no corundium, and duranium accessibility is only middling. Automated mines are being setup in the adjacent Mumha system, but the accessibility of the mines there is low, and they are fairly distant from the jump point.
The planet Lantar, two jumps from Clyria through the third jump point, appears to be an excellent answer for the time being. Although it does not have every mineral, the accessibility of the minerals is rated as middling to high, and most critically holds good quantities and accessibilities of duranium and sorium. In addition, it only has a colony cost of 0.7, allowing a colony to be easily established and eventually terraformed.