My attempts at a Star Trek themed gamed are starting to fall apart. I put in a load of self imposed restrictions to try and match the Trek vibe - all ships have to have warp engines (jump engines), phasers (ie lasers only), shields and science divisions (geological and gravitational sensors). It seemed like a cool idea, but has just ended up with me having lots of large, expensive survey ships which still aren't any use in a fight against spoilers.
I think I'm going to need to change my sci-fi inspiration for the next game. Maybe B5. . . I rather like the idea of testing the new "Declare Independence" button on Mars, and fighters and space stations seem more militarily sustainable.
Hello everyone, first post, but I've been playing the game for a while. As you can see I tend to go for a RP style rather than a min/max approach. I love the freedom Aurora gives you for that.