All of your math is right, but we come to different conclusions, mostly because you assume a reasonable engagement range for shooting a Daring to be a million meters and I considered a reasonable range to be a million kilometers. At that point it becomes trivially easy to target planets and whatnot as well.
You (and others) have mentioned solar wind, third body gravity perturbations, etc as possible things to throw off aiming. Solar wind at the least isn't going to affect anything at all. Solar wind only effects modern satellites to appreciable levels in the long term, and satellites are very low-mass vehicles in comparison to most objects, and their solar panels gives them a fairly high surface area. This force would be completely negligible for a high density slug.
Now third body gravity is a completely different beast, you can't really make comments on how much it will affect a slug in all situations, because everything will depend so much on each specific trajectory and how close it passes to how many planets of what mass. That said, if you are not firing from a planets orbit, or at a planets orbit (/planet) and your slug doesn't go too close to a planet (within a few million kilometers) there once again wouldn't be a lot of difference.
Even if one of those things was true (and lets face it, it often will be, as most of what we are worried about is destroying shipyards, orbital habits, or attacking populations directly) those are the sorts of effects that are actually very easy to calculate. With close observations determining the masses of bodies from their orbital trajectories is easy stuff, and TN ships will have better sensors and computers than we do. Between visual observations and black body thermal release I'm thinking that the larger system bodies would be mapped within minutes of entering a system, even if many moons took longer. Also the handwave for our active sensors is that they are somehow measuring the mass/gravity of objects directly, through the bend of space time or somesuch. I'm guessing that even in a handwaved "stealth mode" these active sensors would probably be able to pick out planets and moons right away.
Now, while that effect can be calculated, it is true that such affects do serve to expand the uncertainty of a projectile, because the forces on it are different depending on where it is, meaning that instead of smoothly increasing its distance from the target trajectory based on its initial inaccuracy, the rate of gaining inaccuracy increases. I suspect, though, that that effect will be very small, simply because our projectiles are moving very fast.
The scenarios that I am mostly worried about have some other caveats as well. I am not assuming that a ship is leisurely orbiting the Sun around Uranus and then firing 100 km/s shells. If that was the case there wouldn't be much worry, those (1 kg) shells are only hitting with 1.2 tons of TNT of force (5 GJ) and more importantly it will take something like 10 years of time for those projectiles to hit the earth. At those slow speeds third body gravity perturbations, etc, etc are very important, you'd probably still be hitting planets, but not shipyards. However I am more assuming the scenario where someone jumps in 10-20x past Pluto, then accelerates to a good speed of 15k km/s or something like that (or comes from warp at that speed, or comes into Pluto, then slowly moves away, then turns around to accelerate back).
If your projectile is moving at that speed it only takes 4 days for it to get to Earth, and while that sounds like a lot it doesn't affect the accuracy at all. As long as you aren't shooting super close to any planets you are in the clear. More importantly in that situation you aren't actually shooting at a target (say) 5e9 km away. The image of a cone of inaccuracy from a shot is only valid in the reference frame of the shooter. The shooter is shooting at where the target will be, if the planet is approaching him at 15k km/s and he shoots at 100 km/s then the projectile will be in flight for a little over 3.83 days. In that amount of time the projectile travels just over 33 million km. From the ship's perspective it's shooting at a target 150 times closer than it really is.