Author Topic: Tangled Jump Paths  (Read 2167 times)

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Offline sublight

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Tangled Jump Paths
« on: December 02, 2011, 07:52:39 PM »
Seems most people describe the jump-map as trees, with the occasional cross-link. You might find this refreshingly different.
For early excitement I tried a 60-star cluster locked in with 3 starting NPRs and zero chance of new additions. Good luck counting the loops.  8)



I ended up increasing the maximum star count within a year of contacting the 3rd NPR.
 

Offline TheDeadlyShoe

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Re: Tangled Jump Paths
« Reply #1 on: December 02, 2011, 10:10:49 PM »
Looks interesting!

I was tyring to do something like that, but i forgot real stars turns that off
 

Offline waresky

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Re: Tangled Jump Paths
« Reply #2 on: January 04, 2012, 02:36:36 AM »
Nice.

Interesting idea!..

 

Offline ollobrains

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Re: Tangled Jump Paths
« Reply #3 on: February 14, 2012, 10:10:56 PM »
to be honest the map needs reworking a dynamic 3d mapping system ala sins of solar empire 2 maybe i guess time constraints means it wont happen still if such a thing were in game u could zoom in scroll around and it would scale up depending on numbers of worlds ingame
 

Offline MehMuffin

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Re: Tangled Jump Paths
« Reply #4 on: April 14, 2012, 04:45:11 PM »
I seem to have found another star wars fan...
 

 

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