Author Topic: v5.56/v5.60 Official Bugs Thread  (Read 66037 times)

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Offline wedgebert

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #225 on: May 15, 2012, 01:00:54 PM »
v5.60

All my civilian cargo ships refuse to move and have Destination None. 
Is there anyway to kick them back into life?  (I have tried clear orders and it doesn't work)

For me, the issue was I had a Supply contract with no corresponding Demand. All my frieghters would attempt to fulfill that contract instead of accepting contracts with matching demands. Deleting the supply fixed it and my freighters sprung into action.
 

Offline Erik L

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #226 on: May 15, 2012, 04:26:45 PM »
Not sure if this is a bug or merely an oversight.

You cannot SM mass drivers onto a colony.
 

Offline Marthnn

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #227 on: May 15, 2012, 10:41:29 PM »
Not sure if this is a bug or merely an oversight.

You cannot SM mass drivers onto a colony.

I can... It's at the top of the right column, next to Population which is at the top of the left column.
 

Offline Erik L

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #228 on: May 15, 2012, 11:01:15 PM »
I can... It's at the top of the right column, next to Population which is at the top of the left column.

Guess I just need to clean the glasses... lol
 

Offline Rendap

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #229 on: May 18, 2012, 06:28:12 AM »
Quote from: Erik Luken link=topic=4487. msg49799#msg49799 date=1337029228
What are the error dialogs? That would give more info on how to fix.

At first there are no errors and game is progressing as it should.  Then I get the Blue Screen of Death and the Computer Crashes totally with safe mode etc.  start up notification from there.

Next I try to start up Aurora, any time increment yields first:

Error 3167 was generated by DAO. Database
Record Deleted

Next a bunch of:

Error 91 was generated by Aurora
Object Variable or With Block Variable not set.

Next I get a number of:

Error 3420 was generated by DAO. Recordset
The Object is invalid or no longer present

And finally we return to Error 91. 

And no, I can't just go on from the errors.  Only way out of it I've found is to cut the Aurora Process in the Task List.  Copying a backup database back in resolves the problem, but it occurs again after some time.
 

Offline sloanjh

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #230 on: May 18, 2012, 08:49:38 AM »
And no, I can't just go on from the errors.  Only way out of it I've found is to cut the Aurora Process in the Task List.  Copying a backup database back in resolves the problem, but it occurs again after some time.

And now, for the usual: "Have you tried updating your video card drivers?" 

I think that what's going on is that the crash is occuring while Aurora is accessing the database, so the DB is left in a corrupt state.  The one thing you can try to do to repair this is to compress the DB (there should be a pull-down somewhere in Aurora that does this for you).  If this doesn't work, then there's a good chance that Aurora just got 1/2 way through changing the data and there's no hope of recovery (other than falling back to a backup, which you've done).

As for the crash itself, I haven't heard of a lot of Aurora crashes all the way to the BSoD, which is why I suggested updating drivers.

John
 

Offline TheDeadlyShoe

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #231 on: May 23, 2012, 02:32:30 PM »
BSODs are almost always from some hardware fault, or from bad/bugged drivers. They're virtually never from software per se,though software can create the conditions that trigger it.

It might be some problem with your hard drive, or with you display, or god knows what else. 

Mounting errors in Aurora might indicate some problem writing to the database, or a fault with the CPU, or faulty dual-core timing (though I wouldn't think that would affect Aurora.)

I would first start a fresh/new aurora game and see if the problem recurs.  If it does not, then your game got seriously mucked somehow. If it does... Updating every driver you can think of is certainly a good first step.
 

Offline Rendap

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #232 on: May 24, 2012, 01:47:32 AM »
Yeah - I've updated everything I can think of and the problem still occurs.

Up until yesterday I've had 6 BSOD's from Aurora and none from any other program.

And then Internet Explorer of all things caused a new BSOD.

So I'll be running diagnosis over the coming days to find out what goes wrong. . . . .
 

Offline Nathan_

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #233 on: May 25, 2012, 11:02:26 AM »
Error 6 Return date overflow:

I shipped all the construction factories off of earth while it had paused construction in the build que, with 0 factories left over the build completion date was messed up, moving everything to the que eliminated this issue. Every time the screen was refreshed in some way this error popped up.
 

Offline worsel

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #234 on: May 25, 2012, 06:50:34 PM »
I'm using version 5.  6 and out of the blue I started getting:

Error in GetMaxPotentialSensorRange
Error 6 was generated by Aurora
Overflow

As far as I can tell I just got this message randomly during one 30 day increment when nothing else special happened.   I got it during the next increment and the third increment I tried I got it 4ish times.   

I know that Steve said he thought he fixed the problem according to V5.  5 Bugs thread (hxxp: aurora2.  pentarch.  org/index.  php/topic,3895.  msg43373.  html#msg43373); unfortunately it doesn't seem that it took.   

It might have something to do with entering new systems.   I had recently discovered two new systems, when I deleted the ships that gone there after the second 30 day increment I stopped getting the error. 

When I used SM to put ships back into the task groups in the suspect systems I did not manage to recreate the error, so go figure.
« Last Edit: May 25, 2012, 06:55:03 PM by worsel »
 

Offline ollobrains

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #235 on: May 26, 2012, 02:23:16 AM »
I think 5.7 might fix some of those bugs but its still a way off being done unless he puts it out now and goes to a quick 5.8. 
 

Offline Raaaak

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #236 on: May 27, 2012, 09:36:57 AM »
Nebulas and ship speed:

When having enough armor to move at the ship's rated max speed it seems to instead be treated as armor 2 in nebulas.

Found by creating specialized Grav and Geo exploration ship with lots of armor.  When I went to explore a lvl 13 nebula they got stuck at 384 km/s.  By lowering armor in space master mode speeds increased to 2308 km/s and 2885 km/s
 

Offline ollobrains

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #237 on: May 29, 2012, 02:09:56 AM »
Error 6 Return date overflow:

I shipped all the construction factories off of earth while it had paused construction in the build que, with 0 factories left over the build completion date was messed up, moving everything to the que eliminated this issue. Every time the screen was refreshed in some way this error popped up.

another time this occours is i had a freigheer fleet at picket 1km around a jump point waiting on a gate builder to builda  path back to earth.  Once the gate was built they went thro and were doing 1km sec back to earth, that generated a error 6 return date overflow error as well, simply reset the speed to max , cancelledt he picket order and it stopped happening

 

Offline Erik L

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #238 on: May 29, 2012, 02:28:07 AM »
Refresh all does not refresh the installation list of available installations to build.
 

Offline Erik L

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #239 on: May 30, 2012, 02:42:33 PM »
Not sure if this is a bug or a feature.

Had some ships. The class has a name theme set. Have some ships in said class. Call them Able, Baker, Charlie, Delta, and Echo. Delta gets vaped by vile alien bastards. Go to build a new one, the auto-name feature on the shipyard picks Delta instead of Foxtrot.

Is this a bug or WAI?